Remove Apple Remove Eye Tracking Remove Gesture Control Remove Hardware
article thumbnail

#ICYMI: XR Today’s Big News Show on the Apple Vision Pro

XR Today - Big XR News tag

The Apple Vision Pro has made sensational headlines across global media outlets, leading to renewed interest in virtual, augmented, mixed, and extended reality (VR/AR/MR/XR) technologies. This ranged from user interfaces (UIs), filming, controls, and hardware optimisation.

Apple 76
article thumbnail

SIGGRAPH 2017: Neurable Lets You Control A Virtual World With Your Mind

UploadVR Between Realities podcast

This is combined with eye-tracking technology from German firm SMI, which may have just been acquired by Apple. He said the eye tracking inside the headset wasn’t active during the training and test portion of the demonstration. In the video above you can see each of the objects flash.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Developing the Future of Mixed Reality

Tech Trends VR

The other significant pivot Microsoft made in recent years, adds Zachary, was to move away from being hardware-centered to focusing on the cloud, marketing Azure’s ability to enable what they call ‘The Intelligent Edge’: “Microsoft is the only one of the large players that has actively decided to be a multi-platform company.

article thumbnail

Making AR Focals Functional and Fashionable, with North’s Stefan Alexander

XR for Business Podcast

So originally when North was founded, it was actually called Thalmic Labs, and the product was a gesture control armband. You could make motions with your hand and it would detect your muscle movements and you could control computers, music, do presentation control. I wonder-- you started off life as a gesture armband.

AR 78
article thumbnail

Making AR Focals Functional and Fashionable, with North’s Stefan Alexander

XR for Business Podcast

So originally when North was founded, it was actually called Thalmic Labs, and the product was a gesture control armband. You could make motions with your hand and it would detect your muscle movements and you could control computers, music, do presentation control. I wonder-- you started off life as a gesture armband.

AR 78
article thumbnail

Making AR Focals Functional and Fashionable, with North’s Stefan Alexander

XR for Business Podcast

So originally when North was founded, it was actually called Thalmic Labs, and the product was a gesture control armband. You could make motions with your hand and it would detect your muscle movements and you could control computers, music, do presentation control. I wonder-- you started off life as a gesture armband.

AR 60
article thumbnail

Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

We’re used to navigating our computing with keyboards, mice, and maybe track pads — analog input. That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Varag: Yes, so Clay's-- we're hardware agnostic. Alan: Hey, everyone, Alan Smithson here. And likely in the future, too.