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Immersive Technology for Education: How Virtual Reality Will Change the Learning Process

ARPost

Although virtual reality technology is not that new, it is being used in education since relatively recently. There are several reasons for the spread of virtual reality technology in education: Reduced price of technical equipment. The rapid growth of software for virtual reality. billion per year.

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Immersive Technology for Education: How Virtual Reality Will Change the Learning Process

ARPost

Although virtual reality technology is not that new, it is being used in education since relatively recently. There are several reasons for the spread of virtual reality technology in education: Reduced price of technical equipment. The rapid growth of software for virtual reality. billion per year.

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Why we should care about ergonomics in virtual reality

The Ghost Howls

These are all real responses on a virtual reality forum after posters have asked: “Which headset is best?”…only Historically, virtual reality systems were prohibitively expensive and were limited to being used in controlled conditions by a small number of researchers, scientists, and groups like astronauts.

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Did Facebook Sell One-Million Quest 2s in Q4?

ARVR

So it’s time once again for our ongoing exercise to reason-out its unit sales. everything from Facebook first-party software sales disclosures to public filings that help reveal sales volume and growth within Facebook’s “other revenue” category. That total includes hardware and software. The exercise above is just one of them.

Exercises 130
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Psychedelic VR meditation startup Tripp raises $11 million Series A

TechCrunch VR

Tripp has been building immersive relaxation exercises that seek to blend some of the experiences users may find in guided meditation apps with more free-form experiences that allow users to unplug from their day and explore their thoughts inside a virtual reality headset while watching fractal shapes, glowing trees and planets whir past them.

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Will VR Content Reach $1 Billion This Year?

ARVR

To get there, we can first do a thought exercise to square the above revenue ranges with Meta’s more precise disclosure that it has reached $1.5 the rest going to Valve and Sony?—?this These hardware and software advancements are needed to push VR closer to mainstream scale. billion in aggregate lifetime app sales.

Hardware 147
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‘Star Trek: Bridge Crew’ Trailer Features Trek Celebs in VR

Road to VR

Ubisoft published, Red Storm developed virtual reality VR game Star Trek: Bridge Crew has become one of the most anticipated VR titles at E3 since details of it leaked a few days ago.

Exercises 100