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Zero Latency’s Latest Free-Roam Experience Made Me A Believer In VR Esports

VRScout

In a city bursting at the seams with every conceivable vice one could crave, entertainment is king. At the MGM Grand however, location-based VR specialists Zero Latency are offering an entirely new experience that may just bring a competitive edge to the Vegas strip. Image Credit: Zero Latency. Image Credit: Zero Latency.

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Emerging Trends in the VR Gaming Industry?—?2023

ARVR

North America continues to have the largest share of the VR market, but the Asia-Pacific market will expand the most, with India, China, Japan, and South Korea experiencing the highest demand for mounted gaming device screens. By making movies more immersive, the entertainment industry could contribute to this trend.

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SandboxVR Taps Vicon For Global Expansion

XR Today - Mixed Reality tag

Vicon’s cutting-edge LBVR technologies with low latency, real-time, and precise tracking solutions created a seamless gaming experience for launch attendees. Sandbox VR is a major immersive entertainment firm for groups of six people, with locations across North America and a further in London’s Holborn legal district.

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Understanding Consumer Cohorts in XR

XROM

Mainstream Consumers: Entertainment and Social Experiences As XR technologies mature and become more accessible, the mainstream consumer cohort is expected to play a pivotal role in driving mass-market adoption. Understanding these regional variations is crucial for businesses and developers looking to expand their XR offerings globally.

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RayNeo Air 2 XR Glasses Review: Sleek Smart Glasses

XR Today - Mixed Reality tag

Notably, while these glasses are intended chiefly for consumers and entertainment purposes, they can also connect with devices in the business world; you can link them to your Windows laptops, MacBooks, and Chromebooks to expand any screen you use for work. Plus, they have a fantastic refresh rate to help reduce latency.

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Optitrack’s New System Could Accelerate VR Theme Park And Arcade Roll-Outs

UploadVR Between Realities podcast

Some of them are research, some of them are R&D for universities, but a lot of them are out-of-home experiences that are in Asia, Europe and growing in North America as well. So in 2017, it seems like the market is getting traction.”

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XR Market Growth to Top $345.9bn by 2030, Report Shows

XR Today - Augmented Reality tag

North America would also lead global markets for the same period. Education, entertainment, gaming, and training sectors have seen unprecedented growth in XR adoption. Other Contributing Factors 5G allows developers access to low-latency, low-bandwidth, and seamless connectivity to create and execute such programmes.