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The Unmissable Highlights From CES 2024

Bernard Marr

With dual cameras, edge AI, sensor integration, haptic feedback, voice commands, and a mobile app, GUIDi provides an unparalleled navigation experience for those with visual impairments. Then there was GUIDi , an AI smart belt for the visually impaired. The gaming and computing sectors saw prominent innovations as well.

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The Best Virtual Reality Accessories for Deeper Immersion

XR Today - Virtual Reality

As demand for VR in the entertainment and media landscape continues to increase, these cameras will grow more popular in the years ahead. Meta has partnered with Razer to deliver high-performance audio experiences to users who want more privacy in VR landscapes. These tools could be excellent in a range of environments.

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All the best AR/VR news from CES 2023

The Ghost Howls

PSVR 2 games Inner view of PSVR 2 (Image by Sony Interactive Entertainment) Sony is handling very well the communication about the PSVR 2 by continuously delivering news about the headset every few weeks to keep the attention of the audience high.

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Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017

UploadVR Between Realities podcast

“The Rift had just come out and there was also this craze with IRLShooter’s Patient Zero, which combined laser tag with real actors and a zombie storyline, and the idea was to put these two things together and create a new form of entertainment from scratch,” Ruse explained. Hands-on With Zero Latency.

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The XR Week Peek (2022.04.04): Meta Quest Gaming Showcase is back, Mojo Vision is “feature complete”, and more!

The Ghost Howls

Image by Sony Interactive Entertainment). I want this advanced haptic glove Funny link. I honestly hope that also the other vendors will start selling similar modules, because sometimes I really would love my headsets to work even without Wi-Fi…. News worth a mention. Unity talked about PlayStation VR 2 at GDC. Funny link. Funny link.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

Her consulting bridges the gap between entertainment and technology. Anne is actively engaged in the entertainment industry at the intersection of music, arts, gaming, and tech. We use everything from haptics. So explain how the haptics are working. Whole new way to explore music. Alan: So they’re live. Alan: Yeah.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

Her consulting bridges the gap between entertainment and technology. Anne is actively engaged in the entertainment industry at the intersection of music, arts, gaming, and tech. We use everything from haptics. So explain how the haptics are working. Whole new way to explore music. Alan: So they’re live. Alan: Yeah.