article thumbnail

Razer Acquires THX

VRWorld

Last year, THX named a new CEO, Ty Ahmad-Taylor with the goal of preparing the company for sale, which took approximately a year to get the company in Razer’s hands. The story of Razer needs no introduction. ” said Min-Liang Tan, Founder and CEO of Razer. The post Razer Acquires THX appeared first on VR World.

Razer 40
article thumbnail

Razer’s $99 Opus X wireless headset aims to cover all of your audio needs

Digital Trends

Razer announces the Opus X, a wireless headset for all your entertainment needs.

Razer 95
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

10 Recent VR and AR Investments You Should Know About

VRScout

Starting as a hardware company and evolving into a software company as well, Razer is now also growing into an investing company. Announcing zVentures, a $30M venture capital fund , Razer will be strategically funding companies in the ioT, big data analytics, AR/VR, robotics, and Android gaming areas.

AR 362
article thumbnail

How Hollywood and Razer Are Shaping the Future of VR?

VRWorld

Electronic Entertainment Expo will open its doors from June 14-17 and with all the deliberate and non-deliberate leaks, there will be a significant lack of Virtual Reality and Augmented Reality gaming titles. Spaces will operate out of California, while Songchen will implement their VR experiences in Chinese entertainment parks.

Razer 40
article thumbnail

THX Is Bringing ‘Personal’ 3D Audio for Virtual Reality to Mobile

VRScout

That’s partly why video gaming brand Razer acquired THX , an audiovisual certifying company founded by George Lucas in 1983 that’s expanding into the growing VR market. Creating a relentless virtual reality experience takes more than just visuals — audio is crucial, too.

article thumbnail

Did Razer Just Won the VR War? $399 OSVR Hacker Development Kit

VRWorld

Razer is the driving force behind the OSVR, an Open Source Virtual Reality industry initiative. This initiative was one of key reasons why Razer became a unicorn, and perhaps a first gaming hardware company to do so (it’s closest competitor, Corsair’s comes in with approximate valuation of $650-800 million).

Razer 40
article thumbnail

The Unmissable Highlights From CES 2024

Bernard Marr

The Evolution of Entertainment The entertainment sector at CES 2024 underwent a revolution, with ultra-high-definition displays and immersive audio systems offering a cinematic experience in the comfort of our homes. The gaming and computing sectors saw prominent innovations as well.