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Lenqiy aims at fostering creativity in Chinese kids with virtual reality

The Ghost Howls

This is another Vive-X company working in the educational sector and that has given me interesting insights into the educational ecosystem in China , that confirmed what I have learned speaking with Langzou and Judao. He also said that Space Code too is similar to a project of MIT and Google called Scratch.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

In fact, games only account for 35% of projects underway, as the rest are focused on fields like psychology and neuroscience (12%), education (7%), tourism (7% ), and architecture and real estate (6%). Dania Academy of Higher Education, Denmark. VIGAMUS Academy, Italy. California State University Monterey Bay, USA.

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The Ghost Howls’s VR Week Peek (2019.11.11): Cardboard becomes opensource, HoloLens 2 and nreal shipping and much more!

The Ghost Howls

If you will be in Italy, please come visiting me! Image by Google). Google completely opensources Cardboard. With a surprise move, Google has announced with a blog post that it ha opensourced completely Cardboard. Google has already abandoned all its VR projects (e.g. Top news of the week. The hype is rising….

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How you (a VR professional) can go through the coronavirus lockdown

The Ghost Howls

Thanks Oculus for having given us the Link functionality. the USB cable for Oculus Link) and the (rechargeable) batteries for the controllers. If with AR/VR you can offer remote education, assistance, training, and telepresence of any kind , then companies may be interested in your services.

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The Ghost Howls’s VR Week Peek (2019.09.16): Cosmos released, iOS 13 has support for AR glasses, DAQRI fails and much more!

The Ghost Howls

And all of this when in 10 days there will be the Oculus Connect 6, where there will be announced something cool for sure… I’m rather thrilled while I write this e-mail! Oculus Rift has already OpenXR support. It seems that Oculus Rift has already hidden support for the OpenXR environment.

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My predictions for augmented reality in 2021

The Ghost Howls

As a long-time AR enthusiast, and one of the first to have tried Google Glass in Italy, I have to admit that I will consider AR mainstream only when it will be on glasses that we will wear all day , when we’ll live in a completely shared mixed reality world (the AR Cloud). The answer is not so trivial.

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The XR Week Peek (2020.03.02): XR2 shows the future of standalones, F8 and GDC canceled and much more!

The Ghost Howls

To make you understand how these features are incredible, Qualcomm has stated that “the [XR2] reference design has 2x the CPU and GPU performance, 4x more video bandwidth, 6x higher resolution and 11x AI improvement compared to our current widely adopted XR platform [the Oculus Quest ]”. Oculus fixes two of the greatest issues of Oculus Link.