Mon.May 07, 2018

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The Display Resolution of Head-mounted Displays, Revisited

Doc-Ok

I wrote an article earlier this year in which I looked closely at the physical display resolution of VR headsets, measured in pixels/degree, and how that resolution changes across the field of view of a headset due to non-linear effects from tangent-space rendering and lens distortion. Unfortunately, back then I only did the analysis for the HTC Vive.

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Oculus Research becomes Facebook Reality Labs

Slashgear

Change is in the air over at Oculus today. Facebook and Oculus have announced that Oculus Research will be operate under the banner of Facebook Reality Labs moving forward. This name change doesn’t really mean anything for the company’s research and development operations, but it does show us that Facebook is beginning to take AR and VR more and more … Continue reading.

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Microsoft Introduces New AR/VR Apps for Remote Assistance, Layout Visualization

Road to VR

Microsoft appears to be seeing strong traction with HoloLens in the enterprise space , and the company continues to expand its “Mixed Reality” platform in that sector, promising businesses time and money savings. Two new applications from the company aim to bring useful underlying functionality to enterprises. Revealed on the Windows 10 Blog today , Microsoft Remote Assist is a new HoloLens app which seeks to remotely connect firstline workers—those who go hands-on to fix issues and

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Kinect comes back from the world of the dead thanks to Azure

The Ghost Howls

You know how much I’ve loved the Kinect sensor: it has been a companion for my three-year virtual reality startup adventure and during all this time I’ve appreciated its endless functionalities and possibilities, especially in connection with virtual reality. Having full body virtual reality without wearing any marker or suit is a dream for us all.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Oculus Research Becomes ‘Facebook Reality Labs’, Creating “further and faster” Leaps in AR/VR

Road to VR

Oculus today announced it’s rebranding Oculus Research, the company’s R&D lab, to the newly created Facebook Reality Labs (FRL). The shift, the company says, better addresses the increasingly important role of research and development in AR/VR while emphasizing collaboration with Facebook’s other skunkworks, something Oculus Chief Scientist Michael Abrash says is allowing for “further and faster” development of leading-edge AR/VR tech.

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Microsoft Unveils Remote Assist & Layout, New HoloLens Apps Aimed at Workforce Productivity

Next Reality AR

On Monday, at its annual Build developer conference, Microsoft revealed two new apps for the HoloLens apps. The apps, Microsoft Remote Assist and Microsoft Layout, will be available to HoloLens customers as a free preview for a limited time starting on May 22. Remote Assist gives HoloLens users, particularly front-line workers, the ability to share their point of view with remote experts, who can annotate their view, share files and images, and guide them through work processes.

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Google Open Sources Seurat, a ‘Surface Light-field’ Rendering Tool for 6DOF Mobile VR

Road to VR

Google announced Seurat at last year’s I/O developer conference, showing a brief glimpse into the new rendering technology designed to reduce the complexity of ultra high-quality CGI assets so they can run in real-time on mobile processors. Now, the company is open sourcing Seurat so developers can customize the tool and use it for their own mobile VR projects. “Seurat works by taking advantage of the fact that VR scenes are typically viewed from within a limited viewing region, and

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Kinect Graduates from Gaming to Enterprise with Project Kinect for Azure

Next Reality AR

Microsoft's Monday keynote introduced the fourth generation of the company's Kinect sensor during Build 2018 in Seattle. The latest iteration, Project Kinect for Azure, gives enterprise companies the power of spatial understanding for connected devices in their factories and facilities. The new sensor will also power the next iteration of HoloLens. "One of the things that makes Project Kinect for Azure unique and compelling is the combination of our category-defining depth-sensor with our Azure

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‘Beat Saber’ to Receive Level Editor “soon”, Letting You Build Tracks With Any Song

Road to VR

Beat Saber , the VR rhythm game in Early Access that made its way to the top spot on Steam this past weekend, is getting a level editor soon that will let anyone build and slice away to whatever music they like. Developing studio Hyperbolic Magnetism released word of the level editor in a tweet yesterday, saying that not only would it be available “soon,” but that there would be more information coming on Friday, May 11th.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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7-Eleven Joins Forces with 'Deadpool 2' for Augmented Reality App & In-Store Experience

Next Reality AR

With the theatrical premiere of Deadpool 2 less than two weeks away, the hype train for the sequel to 2016's surprise R-rated hit is gaining steam, and augmented reality is on board for the ride. The marketing superheroes behind the movie have teamed up with 7-Eleven, which is hosting the augmented reality experience in its mobile app for iOS and Android and in its stores starting Monday.

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Oculus Research faces reality, renamed to Facebook Reality Labs

Slashgear

What’s in a name? If you ask the folks over at Facebook and Oculus, probably nothing much. It is, after all, just a formal name change and it’s business as usual for the R&D group. But you don’t make a big fuss about name changes like that unless it’s really something big. In this case, it isn’t just a simple … Continue reading.

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Workplace implantables–Yes, we’re going there.

EnterpriseWear

Are implantables ever going to take off in the enterprise beyond healthcare? Will we ever use them at work? Are workplace implantables a future reality? Implantables are sometimes mentioned as a category of wearable technology, but is a future in which technology becomes more integrated with our biology, in which we voluntarily have technology embedded […].

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Hugin Tutorial: How to Stitch Your 360 Photos/Panoramas with Hugin

VeeR VR

What's Hugin, and what does it do? Hugin, pronounced ‘Hoogin’, is a very powerful open source panoramic image creator and editor. Open Source means that any interested member of the community around it can add to features of the program and write code on top of what's gone before. Also, in this case, open source means the program is free to download and use as much as you would like.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.