The Display Resolution of Head-mounted Displays, Revisited
Doc-Ok
MAY 7, 2018
I wrote an article earlier this year in which I looked closely at the physical display resolution of VR headsets, measured in pixels/degree, and how that resolution changes across the field of view of a headset due to non-linear effects from tangent-space rendering and lens distortion. Unfortunately, back then I only did the analysis for the HTC Vive.
Let's personalize your content