Mon.Jun 19, 2017

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What it’s like to View XR Through Varjo, the World’s First Human-Eye Resolution Headset

VRScout

Last Monday, I walked three blocks uphill on Mason St in San Francisco to the Fairmont Hotel to demo a stealth product that had been touted to me as one of the biggest advancements in XR tech this side of Magic Leap. As it turns out, the trek was worth the hike—Varjo’s Human-Eye Resolution technology made me realize something I’d only known in a general sense prior: current visual fidelity in VR/AR has a long way to go.

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Varjo Promises Human-Eye Resolutions For VR This Year

UploadVR Between Realities podcast

I am standing in a virtual living room rendered via Unity. Except I am seeing things I never have before in VR. There is a virtual television on the wall to my left displaying a 4K video of a city. The floor, the couch pillows, the clothes hanging on a rack to my left, are shown in such extreme detail that I am actually seeing a life-like world. It’s a glimpse of VR’s future.

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SeaWorld Unleashes New ‘Kraken’ VR Roller Coaster

VRScout

Dive deep into mysterious waters and encounter the legendary Kraken in this high speed virtual reality coaster. Jumping on the virtual reality theme park bandwagon, SeaWorld Orlando has debuted a brand new version of its popular Kraken rollercoaster, this time utilizing VR to transport passengers to an intense undersea adventure. Officially open to the public this past Friday, Kraken Unleashed features VR audio and video headgear tethered to each seat individual seat on the ride.

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HTC Teases More AAA VR Content on the Way

Road to VR

One of the biggest VR stories at E3 2017 was that Bethesda’s Fallout 4 (2015) , Doom (2016) , and Skyrim (2011) are all coming to VR this year. VR gamers have been hungry for AAA content and it while Bethesda’s announcement is a great step in that direction, HTC says you can expect more on the way. Photo courtesy Bethesda. Speaking with HTC’s GM of VR, Daniel O’Brien, at E3 2017 last week, the topic of AAA content in VR came up thanks to the announcements by Bethesda at

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Dive Into Dalí Art Like Never Before In This VR Museum

VRScout

Time to get surreal: scope the world’s largest private collection of Dalí Artwork—in VR. Thanks to a collaboration between Dali17 and Greenfield Workshop, you can now explore the world-renowned works of artist Salvador Dalí from the comfort of your own home. The innovative VR museum experience gives visitors the chance to view, touch, and even step inside of over 280 pieces of Dalí’s original artwork without the hassle of waiting in line.

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YouTube VR Creator Lab: Call for Applications

VRScout

YouTube Space LA is offering 360 filmmakers and content creators the chance to take part in the VR Creator Lab. The program includes advanced education from leading VR instructors, 1-to-1 mentorship, and $30K – $40K for production. Apply now! Last week, YouTube announced the VR Creator Lab , which VRScout is running in with our friends at VR Playhouse.

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HTC Expands Vive Sales Online To Best Buy, Walmart And Others

UploadVR Between Realities podcast

HTC announced today it is expanding the online presence of the HTC Vive to Best Buy’s website, Walmart.com, and other online retailers. There’s no price change to coincide with this, but the visibility alone should be a boon for the VR industry. “These retailers mark a massive expansion of our online retail presence and are a testament to VR’s march toward the broader consumer market,” says HTC Vive’s US GM Dan O’Brien in HTC’s blog post.

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Has This Stealth Company Solved Vision-Quality VR?WHEN URHO.

AllThingsVR

Has This Stealth Company Solved Vision-Quality VR? WHEN URHO KONTTORI handed me the VR headset, I almost laughed. The founder and CEO of some Finnish company I’d never heard of had just told me he and his team of 19 people had managed to leapfrog virtual reality 20 years into the future—and he gives me an Oculus Rift ? “It’s just the housing,” he said.

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E3 2017: Hands-On With Ambitious Sci-Fi Shooter Seeking Dawn

UploadVR Between Realities podcast

Unity’s Vision Summit keynote was home to a lot of news, but a certain game definitely stood out. Multiverse’s Seeking Dawn made an appearance and rocked the stage with a trailer that showed off a shooter with RPG elements and visuals that popped. Here at E3 2017 we got a chance to play some two-player co-op through a mission and based on that impression, this visually stunning title could use some work.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Google Offers Insights Into 360-Degree Videos On YouTube

UploadVR Between Realities podcast

Any 360-degree video on YouTube with more than 1,000 views will now have heatmaps for creators showing the most popular portions of the scene. A similar feature has been a part of other 360-degree video hosting platforms in the past, but its inclusion on YouTube should offer a very helpful new tool to creators and distributors making panoramic videos.

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Best HTC Vive Games of E3 2017

UploadVR Between Realities podcast

As expected Valve did not make an appearance at E3 2017 and the world is left wondering where their “killer app” is and what those three made-for-VR games could be. But alas, uncovering those secrets was not meant to be, at least not yet. Instead, this year’s E3 was a bit light for Valve, HTC, and the Vive in general. Virtually all of the Vive games we saw were just demos that happened to be running on Vives and weren’t really specifically targeted or marketed as Vive tit

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Best Oculus Rift Games Of E3 2017

UploadVR Between Realities podcast

Last year’s E3 was pivotal for virtual reality due to it taking place before the launch of Oculus Touch and PlayStation VR (PSVR,) a fact reflected on the expo floor with a heavier presence then. Although 2017 didn’t have quite as large of a presence overall, there were still plenty of quality experiences that the UploadVR team got the chance to play.

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Best PSVR Games Of E3 2017

UploadVR Between Realities podcast

Now that E3 2017 has officially come and gone it’s time to take a moment and look back to reflect. While this was definitely a good show for gamers of all types, it’s hard to argue that it was actually overall better than last year’s show. Last year at E3 we were just a few months removed from the launch hype of the Oculus Rift and HTC Vive and the anticipation surrounding Sony’s PlayStation VR and the Oculus Touch controllers were both at all-time highs.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.