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Varjo Hardware to Be Used in Astronaut Training

ARPost

While the headset’s “human-eye resolution” capabilities are definitely exciting, the daunting price tag has largely relegated the headset to the realm of industry. While brief zero-gravity flights are possible without leaving the atmosphere, and training in water can simulate operations in space, long-term training is always difficult.

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The XR Week Peek (2020.06.13): Magic Leap exploring a sale, events are going virtual and more!

The Ghost Howls

And while this is anyway a good result for a startup (developing an AR headsets means spending billions in R&D), targeting the consumer market has been a suicide move , that let Microsoft get full control of the profitable enterprise market. Unity High Definition Rendering Pipeline is now compatible with Virtual Reality projects.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

At GDC, HTC has announced that this great device will come for sure to the rest of the world and that this will happen “later this year” I know, this is not a very definite time, but it is better than nothing: before the GDC we weren’t even sure if it would ever come here.

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The XR Week Peek (2021.09.20): Quest 2 Pro leaks, Xiaomi smartglasses, Half Dive headset, and more!

The Ghost Howls

Every week I share with you the very rare articles that say something interesting about the metaverse, and this week I want to propose two posts by the smart PhD Kim Nevelsteen that talk about the definitions of “the metaverse” according to science and what XR experts think about it. Yes, you’ve read everything well. It has 4.5DOF.

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What Does the XR Industry Think about Apple’s Vision Pro?

XR Today - Mixed Reality tag

This could actually be quite beneficial for Meta, Microsoft, and Magic Leap. They can practice complex procedures, simulate real-world scenarios, and access contextual information, leading to faster skill acquisition and reduced training costs. This improves first-time fix rates and reduces the need for on-site visits.

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12 Can’t Miss VR Talks You Have To See At GDC 2017

UploadVR Between Realities podcast

Survios came out swinging with the pre-release version of Raw Data and ended up with big success , so they’re definitely a team you should listen to if you’re considering this route for your VR game. These representatives of the best of both PC and mobile VR are bound to have a few answers, as will the makers on Unreal Engine 4.

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Combining the Best of AR and VR with Varjo’s XR-1, featuring Niko Eiden

XR for Business Podcast

He’s formerly held top product leadership positions at Microsoft and Nokia. At Nokia, Niko led a product program team in 2006-2007, and together with researchers from Nokia Research Center, his team developed the basis for the optical technology that later became the Microsoft Hololens. Today we have Niko Eiden, CEO of Varjo.

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