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Epic Games Awarded Grants to 31 XR Projects in 2021 Through the $100M MegaGrants Fund

Road to VR

Since 2019 Epic Games (well known as the creators of Unreal Engine & Fortnite ) has run the Epic MegaGrants program, a $100 million fund to financially support projects built with Unreal Engine. BRUNNER Elektronik – Unreal Engine Integration for NOVASIM Flight Simulator. 6th Sense VR – Ayatana Concept (France). ??ALO

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The 2019 VR Awards Winners Recognized for Outstanding VR Tech

ARPost

VR Game of the Year went to A Fisherman’s Tale by Innerspace and ARTE France. Created by Fable and Oculus and powered by Unreal Engine, the film has been to Tribeca, the Chicago Film Festival and the Emmys. This dangerous and thankless job is what keeps our mobile phones and data networks working. VR Game of the Year.

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Reaching into 3D Data, Exploring CAD Designs, Virtual Meetings, and More

Leapmotion

As part of our 3D Jam spotlight series, here are 17 utility demos that let you reach into a sea of data and extract its insights, explore a CAD prototype before committing it to a 3D printer, meet with people from around the world, and more. HoloData is a VR visualization tool that lets you experience three-axis graph data over time.

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HaptX News | February 2023

HaptX

The HaptX SDK provides SteamVR support, plug-ins for Unreal Engine and Unity, and a C++ API, along with a trove of haptic effects, templates, and demos, making it easy to create haptic VR experiences for HaptX Gloves. To do so, inTouch used HaptX Gloves and VR headsets to present data in tactile and immersive ways.

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Reverb G2 Omnicept, with Eye, Mouth, & Heart Rate Sensors, Priced at $1,250 for May Launch

Road to VR

The company says that the added sensors—for eye, mouth, and heart rate tracking—will allow the headset to offer a better VR experience for both the user and for observers wanting to collect analytical data about the user’s experience. USA, Canda, UK, Germany, France, Italy, Spain, Netherlands, Australia. Omnicept SDK.

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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

In Europe, there are venues in Britain, Spain, France, Serbia (by raw play stats it’s the most popular area in the EU; don’t ask me why), and Russia. Thus Google controlled almost the entire stack that the client web software used — right down to the hardware in the data centers. Locations where you can play HADO (Image by Meleap).

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Time for Enterprise to Enter the Magicverse, with Magic Leap's Brian Kane

XR for Business Podcast

It was developed on the Unreal 4 engine and built by our studios team. So earlier this year, we acquired a company called Mimesis, a startup based in France that actually volumetrically captures someone, and is able to -- in this case, for now, in a one-on-one engagement -- project that physical embodied presence to another location.