VR-optimized Forward Renderer Comes to Unreal Engine 4.14, Said to Be 22% Faster

Road to VR

Now the tech is available to all Unreal Engine developers in version 4.14 Unreal Engine 4.14 Updated PSVR to now ignore partial HMD tracking data before the HMD has been tracked in a game session because orientation based re-projection does not function until that happens.

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‘Raw Data’ to Exit Early Access With Added Support for PSVR, PvP Mode, and a New Hero

Road to VR

Survios’ stunning VR action game Raw Data , currently in Early Access for HTC Vive and Oculus Rift, will launch in September on PlayStation VR. Our players have been clamoring for PvP ever since Raw Data ’s earliest demos,” said Mike McTyre, Survios Game Design Director. “

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Axon Park and Survios’ CTO to Teach Unreal Engine VR Masterclass

Peter Graham

Axon Park has begun a strategic partnership with VR First with the Unreal Engine VR Masterclass being the first endeavour. They’ve brought on board Survios CTO and Co-Founder Alex Silkin to teach the course who will also be supported by the Unreal Engine Team.

59% of VR Developers Use Unity, But Devs Make More Money With Unreal


Epic’s Unreal Engine 4 started out in the high end, and it has moved lower through pricing tactics and revisions that enable it to be the foundation of mobile games. Sadly, we don’t know which company is really in the stronger position because their data comparisons are apples and oranges. Sweeney said that Unreal Engine had its best year of all time in revenues, and then 2016 revenues doubled the 2015 numbers. Tagged with: John Riccitiello , Tim Sweeney , unity , Unreal.

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Unreal Engine and Unity to get NVIDIA’s New VR Rendering Tech

Road to VR

Nvidia says the tech is soon to come to Unreal Engine and Unity. The post Unreal Engine and Unity to get NVIDIA’s New VR Rendering Tech appeared first on Road to VR.

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Survios CTO to Teach Full Semester VR Development Course in a Virtual Classroom

Road to VR

Survios, the studio behind a host of VR games such as Raw Data (2017), Sprint Vector (2018) and Creed: Rise to Glory (2018) , has been a stalwart pioneer of the medium since the birth of consumer VR. Course Name : Unreal Engine VR Master Class.

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Haptic Gloves for Games and Data Visualization


Haptic Gloves for Data Visualization. She says HaptX’s technology is going to be a huge step forward in the evolution of such experiences, especially for VR applications that leverage data visualization. It helps you understand data in a more intuitive way,” she says.

Reaching into 3D Data, Exploring CAD Designs, Virtual Meetings, and More


As part of our 3D Jam spotlight series, here are 17 utility demos that let you reach into a sea of data and extract its insights, explore a CAD prototype before committing it to a 3D printer, meet with people from around the world, and more.

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Watch: ‘LogiX’ is an Impressive Multi-User Visual Programming Interface for VR

Road to VR

If you’re unfamiliar with visual scripting environments, such as Unreal Engine’s ‘Blueprints’ for example, it’s a way to visually represent objects, actions, properties etc.

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The 15 Very Best VR Shooters For Rift, Vive, PSVR, and Windows VR


Raw Data (Rift, Vive, and PSVR). While it can get a bit repetitive, Robo Recall is a great example of what’s possible with the Unreal Engine and motion controllers. If Raw Data and Robo Recall are a bit too tame for you, then Sairento may be able to scratch that itch.

VR Analytics for Playtesting & Optimization with Cognitive VR

Road to VR

Their SceneExplorer tool translates the 3D geometry from a Unity or Unreal experience into a WebGL mesh that can be shared within a web browser. Voices of VR Podcast VR Development VR Podcasts Cognitive VR data visualization Performance Optimization Robert Merki Tony Bevilacqua VR analytics

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On the ground with TechCrunch at GDC 2019

TechCrunch VR

VR, gaming engines, Unity, Unreal and Epic were just some of the topics we touched upon. TC GDC 2019 google stadia unity unreal Virtual reality

Can Virtually Live Replace Pay Per View Television?


TH: What we do on the data side is a fairly complex manner but still simple enough to enter the broadcast pipeline where latency is the key. TH: Front end engine; we worked with both Unity and Unreal Engine on different experiences. TH: In our core, we’re a data company.

Manus VR Introduces New Prime Series With Haptic Feedback


Finally, the Xsens Prime is a glove designed for integration into a Xsens motion capture suit, to complete the hand with finger data on their IMU suits. I originally tried out the Manus VR gloves almost three years ago. In VR years that’s basically an entire lifetime ago.

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Twist the Gears of a Massive VR Music Engine with Carillon


Rob: Carillon was built within the Unreal Engine and uses the Open Sound Control protocol to connect motion and actions in the game environment with a music engine built within the Pure Data computer music system. That spinning on each axis controls sound from the Pure Data patch.

Vive Pro Gets AR Capabilities Thanks to HTC’s New Tools for Front-facing Cameras

Road to VR

The new tools allow the cameras to capture depth, spatial mapping data, hand input, and seamlessly shift between VR and AR worlds.

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Reach into the Digital World: Getting Started with Leap Motion @ HackingEDU


It can track your hands to about two feet, converting the raw image feed into a rich array of tracking data. Our Unity , Unreal , and JavaScript integrations already include model hands that you can quickly drop into any project. The world is changing – can you hack it?

‘Mr. Mercedes’ VR Escape Room to Land on HTC Vive July 22nd

Road to VR

Mr. Mercedes: Lair Escape was created by VR Playhouse, Double A Labs, and AT&T AUDIENCE Network, and was developed with Unreal Engine and Nurulize Atom View , a tool for volumetric data processing, color management, and delivery.

HTC Vive Launch Window Game List


GDC is in full swing, and the usual list of game developers, hardware and general gaming geeks all congregate in San Francisco. Oculus yesterday announced their list of 30 games that will be available on Day 1 , March 28. Not to be left out HTC announced their list of games for the HTC Vive.

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How You Can Explore Nefertari’s Tomb in Hyper-Realistic VR

NVidia VR

Powerful Data Crunching with NVIDIA Quadro GPUs. NVIDIA GPUs played a critical role in processing the many hours of photogrammetric data collected onsite, crunching it many times faster than would be possible on CPUs. Nefertari’s tomb is hailed as one of the finest in all of Egypt.

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Oculus Rift’s ASW 2.0 Could Greatly Reduce Artifacts On Low-End Systems


ASW forces the running game/app to render at 45FPS, then generates a synthetic frame in between each real frame extrapolating from image and the headset tracking data for a total of 90FPS. In Unity, this can be done with a checkbox, and in Unreal Engine it is now enabled by default.

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Learn How To Make Robo Recall Mods Without Coding Experience In This Video


In the video below, Tech Artist Zak Parrish walks you through how to create your own mods for the frantic new first-person shooter using Unreal Engine’s Blueprint.

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Here’s the 10 Companies Competing at GTC’s VR Content Showcase for $30,000 in Prizes

Road to VR

And out on the concourse, they’ll be using GPUs for one-click body scanning in 12 seconds with automatic data post-processing. Epic Games will showcase high-fidelity VR experiences and new photorealistic content developed with Unreal Engine.

Researchers Showcase Impressive New Bar for Real-time Digital Human Rendering in VR

Road to VR

The result is a rather stunning representation of Seymour—rendered at 90 FPS in VR using Epic’s Unreal Engine—standing up to extreme scrutiny, with shots showing detailed eyebrows and eyelashes, intricate specular highlights on the pores of the skin, and a detailed facial model.

Google Releases ARCore for Android, The Company’s Answer to Apple ARKit

Road to VR

The company outlines the ARCore’s three main abilities: Motion tracking: Using the phone’s camera to observe feature points in the room and IMU sensor data, ARCore determines both the position and orientation (pose) of the phone as it moves.

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StarVR unveils its newest HMD at SIGGRAPH 2018

Cats and VR

StarVR One eye tracking unleashes a new world of commercial possibilities to leverage user intent data for content gaze analysis and improved interactivity, including heat maps.

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Star Trek Fans Build VR Recreation Of Enterprise-D Starship


Imagine walking to Worf’s tactical station on the Bridge, pressing buttons on his control panel and firing torpedoes or sitting in Data’s chair at the helm console and taking the ship into warp!

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AR+VR Weekly: AWE EU announcements, Macy’s VR furniture rollout & 1.3M Quests in 2019

AWE Blog

AWE wrapped up its third annual European conference with a ton of announcements coming out of this year’s event including the launch of the Open AR Cloud organization (OARC), the commercial release of Vuzix Blade this November, new enterprise AR research data from PTC and more. .

Turn Any Vive or Rift Into an AR Headset


The device then maps the captured data in real-time in order to track its position within the 3D space. A new depth camera scans the real world and maps it in real-time.

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7Invensun is a Chinese company that wants to disrupt the VR eye tracking sector

The Ghost Howls

I’ve not been able to test it in person, but looking around its users manual, the aGlass DK II seems quite easy to install and also easy to be used as a developer , thanks to its handy Unity and Unreal plugins.

Hands-on: NASA-backed ‘Mars 2030’ Launches Today – A Beautiful, Educational, & Buggy Trip to the Red Planet

Road to VR

The Mawrth Vallis region has been reproduced using satellite data from NASA’s Mars Reconnaissance Orbiter HiRISE, with topographical data accurate to within 30cm of the actual elevation.

Unity Hires VRML Co-Creator Tony Parisi In Bid For VR Dominance


We’re going to design and sell products, make compelling presentations and understand complex data.” With Unreal Engine’s own in-VR equivalent yet to be dated, 2017 will be an interesting year in the battle for which toolset will be dominant in the creation of virtual worlds.

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The Ghost Howls’s VR Week Peek (2019.06.23): HTC teases the Vive Cosmos, Oculus announces AR at OC6 and much more!

The Ghost Howls

nReal has also been sued by Epic Games for its name that is too close to “Unreal”. I found this very interesting article that talks about data visualization in virtual and augmented reality. If the Paradise was in China, its name would be Qingdao.

Introduction to OpenVR 101 Series: What is OpenVR and how to get started with its APIs

The Ghost Howls

In this first post we will be describing what OpenVR is, what it may be useful for and finally, we will go through a little OpenVR application to demo some of the core functionality of the API in what respects to interacting with a VR system (get connected devices, get tracking data, etc).

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#30DaysInVR: how a guy is living 30 days in VR to make virtual reality better

The Ghost Howls

so that he could take things to the public stage only when he had enough data and material, with a lot of preset stuff to give for free to the community. Enea developing in virtual reality using Unreal Engine VR editor.