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New Quest Rendering Tech Promises Massive Gains in App Performance

Road to VR

While similar to the Asynchronous Spacewarp tech available to Oculus PC apps, Meta says Application Spacewarp will produce even better results. It’s even harder if they want to use the 90Hz or 120Hz display modes (which make apps look smoother and reduce latency). Lower Latency Than Full Framerate.

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The XR Week Peek (2021.07.26): Facebook aims at the Metaverse, Quest 2 goes MR, and more!

The Ghost Howls

He stresses that he wants his metaverse not to be like these ones… but I also have to remember you that currently, Oculus is the most closed VR platform. Oculus Quest 2 goes 128GB and MR. The Oculus Quest 2’s update pace is always impressive: every month we have new features to play with. Image by Facebook).

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Meta’s ‘Body Tracking’ API For Quest Is Just A Legless Estimate

Upload VR

The official Oculus Developers Twitter account announced the release with an illustration from the documentation showing a user’s full body pose being tracked. The system shown isn’t fully accurate though and has 160ms latency – more than 11 frames at 72Hz. These equations power all full-body VR avatars in apps today.

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The XR Week Peek (2020.12.14): Facebook gets sued for alleged monopolization, Medal Of Honor is a mediocre game, and more!

The Ghost Howls

The actions coming from the US are not much related to VR and Oculus, but mostly to the social space. This could also mean splitting the Facebook Reality Labs into a separate company (a new Oculus?), In Germany, instead, the legal action regards the mandatory Facebook login for Oculus Quest 2. Oculus Rift S now costs $300.

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The XR Week Peek (2021.03.08): Microsoft launches Mesh, HTC and Pico tease new hardware, and more!

The Ghost Howls

Some people wondered if the avatar moved in realtime with the real Alex, but the answer is no, of course, he was pre-recorded. Of course, there is news on Quest also from this week. The result was the one of having Alex Kipman as if he was really in front of you , a fantastic immersive feature for an XR event.

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Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

His lab was even visited by Zuckerberg before he decided to acquire Oculus. An iconic image of Jeremy Bailenson wearing an Oculus Rift DK2 (Image taken from Medium). Or Unreal if that’s your language. I am always fascinated when I speak with someone that is here before the Oculus Kickstarter campaign.

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Who Will Own the Metaverse?

AR Insider

An Apple AR headset has been a mainstay of the rumor mills for several years, and we expect Facebook to be creating an AR Oculus device. In another scenario, we may see game engines dominant, like Unity or Unreal. In one scenario this may be some kind of AR browser, equivalent to today’s web browsers, like WebXR running on Chrome.