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How to fix Vive controllers not working inside SteamVR games

The Ghost Howls

Recently I had a big issue with my VR controllers in SteamVR (both with Oculus and Vive) and so I’m writing this post to try to help you in solving it. And when I put the headset on, I could see the grey intro environment, with all the controllers moving regularly. , but sometimes it is still tricky and problematic. WTF SteamVR.

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Volkswagen Launches Custom VR Exhibit At Historic Brand Tower

VRScout

We’ve seen the company use the technology before on everything from collaborative group meetings between team members to a simulator that lets you drive an Audi in a sandbox track. Volkswagen Group is back again with yet another VR project that continues to prove just how much faith the German automaker truly has in the immersive medium.

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VR Prototyping for Less Than $100 with Leap Motion + VRidge

Leapmotion

63 for the Leap Motion Controller and VR Developer Mount , now on sale in our web store. This transforms your phone into a VR headset screen, simulating devices like the HTC Vive. The experience within the headset will be at least a couple of frames behind what you would experience on the Oculus Rift or HTC Vive.

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What is MRTK-Unity? – Mixed Reality ToolKit

XR Today - Mixed Reality tag

It also provides quick prototyping through in-editor simulation that permits instantaneous viewing of changes. OpenVR – Windows Mixed Reality headsets, HTC Vive , and Oculus Rift. Ultraleap Hand Tracking – Ultraleap Leap Motion controller. UI controls. Oculus (Unity 2019.3 Configuration profiles.

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SenseGlove review: a nice DK1 for force-feedback in VR

The Ghost Howls

SenseGlove is currently producing its DK1 device , that can be used both with Vive systems (in this case, a Vive Tracker is attached to the gloves to provide the positional tracking) or Oculus systems (in this case, the Oculus Touch controllers are used). It has not been thought for games, but more for enterprise uses like training.

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The XR Week Peek (2020.06.01): HP Reverb G2 launched, Qualcomm goes bullish on 5G and Wi-fi 6 and more!

The Ghost Howls

The Reverb was already a very good headset (as you can read in my hands-on impressions ) with good comfort and an astonishing resolution, but it had some problems with the display (mura, red smearing) and with the controllers (classical mediocre WMR tracking). built in to headband Controllers ?—?6DOF pounds (0.55kg) Cable Length: 19.5

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Microsoft May Leapfrog Facebook and Google in VR With HoloLens Tracking

UploadVR Between Realities podcast

A Rift from Facebook-owned Oculus or a Vive from HTC can track your head throughout a room, but these “outside-in” systems require careful placement, or mounting, of sensors around the perimeter of the room for a full experience. Very early prototype controllers from Valve that simulated gripping and dropping objects. .

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