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Unreal Engine 5: A Tutorial for VR Designers 

XR Today - Virtual Reality

Unreal Engine, one of the leading creation tools in the digital development market, has its own selection of valuable VR modes and technologies specifically suited to virtual reality. The latest version of Unreal Engine, UE5 (Unreal Engine 5) shipped in April 2022 this year, after an initial period of early access in 2021.

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7Invensun is a Chinese company that wants to disrupt the VR eye tracking sector

The Ghost Howls

Eye tracking is, in my opinion, a technology that will disrupt completely the VR ecosystem , exactly as room-scale did with the first HTC Vive. All VR interfaces will change with the introduction of eye tracking, becoming more intuitive. Let’s talk a bit about eye tracking. Yes, it is! Hello 7Invensun!

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Hands-On With Rewind’s Eye-Tracking Shooter, ‘Project Falcon’ for FOVE 0

UploadVR Between Realities podcast

When the UK-based VR studio, Rewind, asked me if I wanted to come and see a demo of its eye-tracking tech demo for the upcoming FOVE 0 headset, I was intrigued. Project Falcon , as this new demo is called, is an on-rails first-person shooter that uses eye-tracking as an aiming system for noisy machine guns and explosive rockets.

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Firewall Ultra Hands-On: Blinded By The Light On PSVR 2

Upload VR

First Contact says the game uses Sony’s eye-tracking to tell whether your eyes are closed, so if you’re careful you can keep yourself from being temporarily blinded by the searing light beam of a bright flashlight cutting across a dark room. You can also hold up your hands to shield your eyes from the bright lights.

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What is MRTK-Unity? – Mixed Reality ToolKit

XR Today - Mixed Reality tag

The MRTK is a set of components with plugins, samples, and documentation designed to help the development of MR applications using gaming engines from either Unreal Engine or Unity, providing two versions of the solution – MRTK-Unity and MRTK for Unreal. Ultraleap Hand Tracking – Ultraleap Leap Motion controller.

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The XR Week Peek (2020.05.11): new Quest is in the works, Magic Leap may pivot to healthcare, and more!

The Ghost Howls

Also, new more ergonomic controllers, that solve the flaws of the current design, will be part of the package. These controllers should be compatible with the current Quest. Or eye tracking?). For example, an activity that normally takes 8 hours could be completed in 45 minutes”. Unreal Engine 4.25

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What Does the XR Industry Think about Apple’s Vision Pro?

XR Today - Mixed Reality tag

It was great to see that the device would be controlled using our hands, instead of external controllers, meaning that it is far more intuitive for people to use and should ensure success when the product is released. For example, they are lowering the cameras and sensors so users’ hands aren’t getting tired.