Remove Conference Remove Eye Tracking Remove Microsoft Remove Unreal
article thumbnail

Our First Look At Microsoft HoloLens 2

VRScout

Microsoft debuts their latest mixed reality device at Mobile World Conference 2019. Over these past three and a half years, Microsoft has been listening to their customers, claims HoloLens inventor and Microsoft Technical Fellow Alex Kipman as he took his turn on stage. Microsoft HoloLens 2 / Image Credit: Microsoft.

Microsoft 312
article thumbnail

The Top VR Headset Vendors for 2024

XR Today - Virtual Reality

Renowned for its ingenuity, Apple has continuously pushed the boundaries of what is possible with its rich tech ecosystem, namely amid increasing competition with Microsoft. Developed in collaboration with other leading XR companies like Microsoft, the HP headset is compatible with a range of platforms.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Magic Leap’s LEAP Con 2018 round-up: all the major announcements in only one place

The Ghost Howls

I’ve not been there, but as always, I have read tons of materials, so that to provide you a satisfying summary of the most important news from that conference (but this time I promise you I won’t write as much as for the Oculus Connect 5 !). This is for instance something that Microsoft lacks completely. Avatar Chat.

article thumbnail

All the most important AR and VR news from the GDC 2018

The Ghost Howls

The advantage of using 72 Hz is that everything appears smoother, plus the display becomes brighter and the colors warmer ; Fixed foveating : we all know what foveated rendering is and we all know that to be implemented it requires eye tracking. But we also know that when in VR, most people just look forward with their eyes.

AR 165
article thumbnail

What Does the XR Industry Think about Apple’s Vision Pro?

XR Today - Mixed Reality tag

Revealed at the Worldwide Developer Conference (WWDC), the Apple Vision Pro has sparked both praise and criticism from the global XR community. This could actually be quite beneficial for Meta, Microsoft, and Magic Leap. Apple’s Vision Pro triggered new discourse on the future of virutal, augmented, and mixed reality (VR/AR/MR).

article thumbnail

The XR Week Peek (2021.03.01): Sony confirms PSVR 2, Facebook teases Quest 2 Pro, and more!

The Ghost Howls

All the 3 major VR runtimes (Oculus, SteamVR, Microsoft) are now compatible with OpenXR , and this means that on the runtime layer on PC, now OpenXR has been fully integrated. This means that if you develop an experience using OpenXR, you can run it on Oculus, SteamVR, and Microsoft runtimes with no modification.

Sony 388
article thumbnail

Combining the Best of AR and VR with Varjo’s XR-1, featuring Niko Eiden

XR for Business Podcast

He’s formerly held top product leadership positions at Microsoft and Nokia. At Nokia, Niko led a product program team in 2006-2007, and together with researchers from Nokia Research Center, his team developed the basis for the optical technology that later became the Microsoft Hololens. Today we have Niko Eiden, CEO of Varjo.

AR 78