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The XR Week Peek (2020.07.13): Sony invests in Epic, Rockstar is working on an AAA VR game, and more!

The Ghost Howls

Sony invests $250M in Epic Games. Sony has announced that it has made a big investment of $250M in Epic Games through one of its subsidiaries. The investment gives Sony a minority stake in Epic that now is evaluated at more than $17B. And Sony for sure wants to have a stake in the metaverse. Top news of the week.

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Scraper: First Strike looks like an interesting VR action game

The Ghost Howls

Ryder has over 80 books to his credit , mostly in the Star Wars, Transformers and Indiana Jones space. The book ends right where the game begins and builds up the world, characters and story brilliantly. We’ve also included the book in game with a VR reader. We had to get dev kits from Sony, Oculus, Vive and WMR.

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What to Expect From VR at VRDC and GDC 2017

UploadVR Between Realities podcast

There’s a lot going on at GDC every year, but with VR’s first big consumer year in the books last year, 2017 should be bigger than ever for our industry. What to Expect from Sony. The long and short of it is that you shouldn’t expect much from Sony at GDC this year. But beyond that, what about the news?

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12 Can’t Miss VR Talks You Have To See At GDC 2017

UploadVR Between Realities podcast

These representatives of the best of both PC and mobile VR are bound to have a few answers, as will the makers on Unreal Engine 4. State Of Unreal: Epic Games’ Opening Session. Tom Bruckbock (SIEA), Seth Luisi (Impulse Gear), Greg Koreman (Impulse Gear), Richard Marks (Sony Interactive Entertainment). Room 3001, West Hall.

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Labrodex’s Sci-Fi RPG Shooter Hybrid ‘Scraper’ Already Has Its Own Prequel Novel

VRScout

Scraper: A Novel About Punk, is a great book about a young rocker in the early 80s and his band. I wanted a well-known sci-fi author to help with the book. As I began writing down the characters, events, timeline and world makeup, I realized there is no way this could be covered in one book or one game. No relation at all.

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Is Everest VR the Most Immersive VR Experience?

VRWorld

The experience was created by taking over 300,000 images and creating a 3D mesh with textures, all powered by Epic’s Unreal Engine 4. As a movie, Everest was based on the book by Seaborn Beck Weathers. If you’re wondering about Oculus Rift or Sony PlayStation VR, have no fear – Solfar won’t disappoint you.

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Who Will Own the Metaverse?

AR Insider

When you’re “wearing” in Vernor Vinge’s 2006 book Rainbow’s End, contact lenses and computers woven into clothing serve up an assortment of competing realities and overlays. In another scenario, we may see game engines dominant, like Unity or Unreal. Augmented vision is commonplace in futuristic films, from Minority Report to Iron Man.