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How to Avoid the Effect of Motion Sickness in VR

VRScout

Despite the fact that this genre is being mentioned in combination with VR in many different books, movies and VR games, the classic movement mechanics did not please users that experimented with VR FPS games. VR players cannot even walk normally through the gaming environment – they start vomiting (in a literal sense).

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The Virtual Arena: Educators Learn Their VR

Peter Graham

Lenovo was presenting its technology on the booth with the Oculus Rift S (developed in partnership with Oculus), the system running educational content using CAD designs. Another exhibitor using Beat Saber and the Oculus Rift S was Nutanix. The VR Classroom 2 platform looking beyond just mobileVR towards the high end of PC VR.

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Best VR Apps You Must Have in 2018

VeeR VR

According to UploadVR , Oculus intends to release their higher-end standalone VR headset named Santa Cruz at the first quarter of 2019. Oculus is ambitious on taking the market share by designing a VR headset with cameras added for inside-out tracking of 6DOF head movement and two Oculus Touch-style controllers.

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A brief history of VR and AR

TechCrunch VR

In the early 90s, it no doubt felt “a bit like looking up the Wright Brothers and taking their original prototype out for a spin,” as the book describes. At the dawn of the decade that gave us both “The Real World” and “The End of History,” virtual reality seemed to hold the keys to the next great paradigm shift.

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8 key virtual world features moving to VR

Hypergrid Business

There was presence, and immersion, and the ability to create your own virtual environments. At that time, virtual worlds were the only visible path to an interconnected metaverse of virtual environments. It’s a bit like being caught up in a book or a movie. Virtual windsurfing in Second Life.

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‘Transference’ Review: A Thrilling Film-like Adventure for the Digital Age

Road to VR

Available On: Steam (Vive, Rift), Oculus Store (Rift), PlayStation Store (PSVR). Reviewed On: Oculus Rift, HTC Vive. In a live action sequence, we learn that scientist Raymond Hayes has invented a way to replicate organic consciousness in a virtual environment. Developer: SpectreVision, Ubisoft Montreal.

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Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

It ruins not only the reputation of the company, but of the reputation of what virtual reality is doing today. There are plenty of products like the Oculus Go, which is just a few hundred dollars, that give you more of a robust kit than something like a Google Cardboard, where you can dip your toe in. I mean, I was making notes, here.