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Game Of Thrones Prequel Gets The AR Treatment

VRScout

Immersive technology bring the highly-anticipated show to life in the real-world. According to the company, roughly 20 Snapchat Lenses are expected to launch over the course of the show’s first season in locations throughout Australia, Europe, India, the Middle East, North America and North Africa.

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Nreal Announced Cinedigm Partnership in Most Recent App Update

ARPost

This app “allows users to enjoy stationary cycling in an immersive scenic setting – from iconic nature scenes around the world to popular city lanes and streets, from North America to Europe, Asia and Australia.”. Nreal also has a new AR cycling app, created in collaboration with BitGym. A Sign of Things to Come?

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Discovery and Google collaborate on immersive VR experiences

VRWorld

This past Friday, Discovery Communications and Google launched the first chapter of Discovery TRVLR, a collaboration that they herald as a “groundbreaking new immersive series,” which aims to provide a 360-degree cross-cultural experience. The post Discovery and Google collaborate on immersive VR experiences appeared first on VR World.

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Explore All Seven Continents in VR With Discovery’s ‘TRVLR’

VRScout

But of course Discovery, being the endlessly ambitious group that they are, is now expanding their already flush catalog of immersive content with a new first-of-its-kind VR series. Now if those sound like impressive numbers to you, that’s probably because they are. Emmy Award-winner Saschka Unseld was also onboard as Creative Producer.

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How Big is the Augmented Reality market?

XR Today - Augmented Reality tag

For instance, in 2021, North America held the largest revenue share (33.9%) for the AR market, with the US representing a significant number of AR buyers. First, AR is evolving in line with the growing adoption of new, innovative technologies in the wider world.

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Our First Look At Microsoft HoloLens 2

VRScout

So, here’s the full low-down on Microsoft’s newest immersive device: It’s all about the Cloud. More immersive. But that elusive quality of “immersiveness” is not about the field-of-view or pixel count so much as the way that the digital elements actually interact with you and the environment. CSA Z94.3, and EN 166.

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Varjo Raises $54M Financing to Support Its Retina-Quality VR/AR Headsets for Enterprise

Road to VR

“When you combine the photorealistic resolution and accurate, integrated eye tracking found in our devices with the broad software compatibility we offer, the possibilities for creating, training and running research in immersive environments are endless.