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The XR Week Peek (2023.08.15): Samsung XR prototype leaked, Meta 2024 glasses are only for internal use, and more!

The Ghost Howls

T he use of the Exynos chips makes me think even more that this is an old device : Samsung has recently announced that it is going to build its headset with Google and Qualcomm, so it is impossible that the to-be-released device doesn’t have a Qualcomm chip. Almalence plans to license this technology to headsets manufacturers.

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HTC VIVE Debuts Mars CamTrack at SIGGRAPH 2022

XR Today - Mixed Reality tag

VIVE Mars CamTrack is open for purchase in the United States, Canada, and Europe, with plans to launch in China, Japan, South Korea, Taiwan, and Australia over the next few months. With the solution, users can leverage the following tools: FreeD plug-and-play capabilities for Epic Games’ Unreal Engine.

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The Best University Courses To Learn Metaverse Skills

Bernard Marr

Basically, if the metaverse is the new internet, then everyone wants to be the new Google - holding the keys to the huge amounts of money to be made from selling advertising there. Huge companies like Facebook and Microsoft are throwing vast sums of money at their attempts to build, and therefore define, the metaverse.

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Our First Look At Microsoft HoloLens 2

VRScout

One of the more surprising announcements during the presentation, Spatial Anchors serve as a way to share three-dimensional images compatible with Apple’s ARKit as well as Google’s ARCore. During the presentation, Mozilla announced that a prototype of their Firefox Reality browser would be heading to the device.

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Lighting the Torch for In-App AR Development, with TORCH’s Paul Reynolds

XR for Business Podcast

” So, in our world, Unity — and let’s not just pick on Unity all the time, you know, there’s Unreal. We have a Google Doc-style, real-time collaborative editing, where you can have as many people as you want in a project, but you’re also giving them permission to edit the project. Paul: Yeah.

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Lighting the Torch for In-App AR Development, with TORCH’s Paul Reynolds

XR for Business Podcast

” So, in our world, Unity — and let’s not just pick on Unity all the time, you know, there’s Unreal. We have a Google Doc-style, real-time collaborative editing, where you can have as many people as you want in a project, but you’re also giving them permission to edit the project. Paul: Yeah.

AR 78
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Lighting the Torch for In-App AR Development, with TORCH's Paul Reynolds

XR for Business Podcast

So, in our world, Unity -- and let's not just pick on Unity all the time, you know, there's Unreal. We have a Google Doc-style, real-time collaborative editing, where you can have as many people as you want in a project, but you're also giving them permission to edit the project. There's these other engines--. Alan: Improbable.

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