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Redesigning Our Unity Core Assets: New Workflow and Architecture for Orion

Leapmotion

We started with a brand new LeapC client architecture for streamlined data throughput from the Leap service into Unity. This was driven by what we’ve learned from several years of developing with Leap Motion hands and an eye towards both performance and workflow. How the New Unity Architecture Works.

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Under the Hood: The Leap Motion Hackathon’s Augmented Reality Workspace

Leapmotion

Early last month, Leap Motion kicked off our internal hackathon with a round of pitch sessions. At Leap Motion, we spend a lot of time experimenting with new ways of interacting with technology, and we often run into the same problem. Leap Motion. Our team of five ran with this concept to create AR Screen.

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Designing the Widgets Event and Data-Binding Model

Leapmotion

At Leap Motion, we’re making VR/AR development easier with Widgets: fundamental UI building blocks for Unity. This time around, I’ll talk a bit about how we handled integrating the UI Widgets into the data model for Planetarium , and what this means for you. This is part 5 of our Planetarium series. Daniel here again!

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Open Source Augmented Reality?

VRGuy

Examples of such peripherals could be head trackers, hand and finger sensors (like Leap Motion and SoftKinetic), gesture control devices (such as the Myo armband and the Nod ring), cameras, eye trackers and many others. Extract data and events from the peripherals and pass it on to the application in a standardized way.

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An In-depth Look at Microsoft’s HoloLens & Mixed Reality Ecosystem

Road to VR

The HoloLens is the most impressive augmented reality headset on the market today, and their developer kit is already being deployed into industries ranging from architecture, engineering, design, sales, medicine, and education. But if that was the case, then why not create something on par with the Vive and charge enterprise prices?

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Who Will Own the Metaverse?

AR Insider

AR is being applied in training and education, healthcare, heads-up wayfinding and navigation, tourism, retail, field service, real estate sales, design and architecture. Accompanying this will be persistent, stateful geographic Assets and Data, some static, others interactive with behaviors of their own.

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Mirrorworlds

Leapmotion

Where it used to take years of hard labour and valuable resources to build a cathedral, we will be able to build and share environments in moments, giving birth to impossible new forms of architecture. A consultant uses overlaid scan data to advise a surgeon in a remote operating theatre. All of this will be normal and obvious to us.