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Immersive Architecture is the event all architects were waiting for

The Ghost Howls

In a week here in Italy will start a very interesting VR-related event called Immersive Architecture. The name is self-explanatory, but since I like to write a lot of unnecessary sentences, I’ll tell you that it is an event focused on the applications of AR and VR in architecture, design, rendering and all related sector.

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‘Imagined Landscapes’ VR Watercolor Experience Lets You Paint An Unbuilt Resort

VRScout

Kilograph brings Michael Graves’ unrealized architectural designs to life in VR. Architecture is filled with works that speak to people on an impressionistic level. At-home users will need an Oculus Rift/Rift S headset and Leap Motion tracker in order to participate. Image Credit: Kilograph. Image Credit: Kilograph.

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Leap Motion Announces Keiichi Matsuda as VP of Design and Global Creative Director to Lead New London Design Research Studio

Leapmotion

Click To Tweet “Virtual and augmented reality are at a critical point in their evolution,” said Michael Buckwald, Leap Motion CEO. The post Leap Motion Announces Keiichi Matsuda as VP of Design and Global Creative Director to Lead New London Design Research Studio appeared first on Leap Motion Blog.

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Inside the Leap Motion AXLR8R: 90 Seconds with GetVu

Leapmotion

With Leap Motion interaction, they envision a future where virtual games, architectural models, and 3D designs can live in the real world. The post Inside the Leap Motion AXLR8R: 90 Seconds with GetVu appeared first on Leap Motion Blog.

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Redesigning Our Unity Core Assets: New Workflow and Architecture for Orion

Leapmotion

We started with a brand new LeapC client architecture for streamlined data throughput from the Leap service into Unity. This was driven by what we’ve learned from several years of developing with Leap Motion hands and an eye towards both performance and workflow. How the New Unity Architecture Works.

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Sony Researchers Unveil Knuckles-style Prototype VR Controller with Full Hand Tracking

Road to VR

Sony Interactive Entertainment (SIE) researchers unveiled a prototype motion controller recently which showcases experimental techniques into full hand tracking using machine learning and capacitive sensors. Like the Index controller, Sony’s prototype features an open-palm design using a wrist strap. “We have introduced 2.5D

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VRTK vs INTERACTION BUILDER: Which one is for you?

ARVR

Specifications VRTK’s list of scripts & modules Interaction Builder architecture General Features VRTK is a comprehensive and complete development framework for XR applications. The drawback is the steep learning curve, and the legacy development mechanism to fully understand the whole architecture.