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Highlights From the 2021 Snap Partner Summit

ARPost

Even focusing just on the AR content, there was a lot to unpack. Expanding AR Capabilities With Lens Studio 4.0. as well as Ghost, a new AR innovation lab partnered with Verizon for research into 5G-enabled experiences. Connected Lenses” now allow users to interact with digital objects together through AR.

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ManoMotion Brings Hand Gesture Input to Apple’s ARKit

Road to VR

ManoMotion, a computer-vision and machine learning company, today announced they’re integrated their company’s smartphone-based gesture control with Apple’s augmented reality developer tool ARKit , making it possible to bring basic hand-tracking into AR with only the use of the smartphone’s onboard processors and camera.

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AR and MR Headsets and Glasses 2019 and 2020 Overview

ARPost

Here, we’ll be taking a look at the AR and MR headsets and glasses that caught our attention in 2019 and that we’ll be keeping an eye on going into 2020. Because MR is more complex than AR, it requires a lot of computing power. AR and MR Glasses. AR involves super-imposing digital artefacts over the actual landscape.

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Top 5 Use Cases For Hand Eye Tracking Technology

XR Today - Virtual Reality

In the XR training and education landscape, for instance, hand and eye tracking technology can provide a behind-the-scenes insight into how users might engage with specific machines, technology, and processes. Already, we’re interacting with a range of artificially intelligent bots and automated tools through gestures, and voice.

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WebAR to Wearables: AR’s 2020 Outlook

AR Insider

This article is the latest in AR Insider’s editorial contributor program. Authors’ opinions are their own. . From WebAR to Wearables: The AR Moments of 2019 and What’s In Store for 2020. From WebAR to Wearables: The AR Moments of 2019 and What’s In Store for 2020. 2019 was a major “AR 2.0”

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How Brain-Computer Interfaces Can Deliver On VR’s Promises

UploadVR Between Realities podcast

But this poses a tricky problem for MR headsets: how should users interact with a machine that they’re wearing on their faces? Meta is working on an AR headset, which puts them in the same league as Microsoft and Magic Leap. Implicit in such a machine is the conclusion that it must function as an extension of your brain.

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Making AR Focals Functional and Fashionable, with North’s Stefan Alexander

XR for Business Podcast

Making any sort of head-mounted AR display has been a challenge, both on the technology front, and from an adaptation standpoint. Today, we're speaking with Stefan Alexander, vice president of Advanced R&D for North, the company this created Focals, the world's first consumer AR glasses. And then I got into VR and AR.

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