Remove AR Remove Examples Remove Leap Motion Remove Oculus
article thumbnail

My predictions for augmented reality in 2019

The Ghost Howls

It’s the beginning of 2019, and this means that this is that time of the year when we all make predictions for this year in AR and VR! Jokes apart, what has happened in AR in 2018… and what can you expect to happen in 2019? More or less AR in 2018 has gone as I predicted in 2017. Trendy AR glasses.

article thumbnail

The Ghost Howls’s VR Week Peek (2019.12.23): Facebook works on its OS, Oculus Link official cable released, Huawei VR glasses available, and much more!

The Ghost Howls

Facebook is reportedly working on its AR glasses (made with Luxottica) that should be released in 2023. Facebook is investing billions for hardware creation, and it is going to move 4,000 employes working on AR hardware in a new venue just built in California. Oculus releases hands tracking SDK, official Link cable for Quest and more.

Oculus 212
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! Are you ready? These are the settings you have to pay attention to.

article thumbnail

Augmented reality is reaching a mature state according to Gartner

The Ghost Howls

I think that Gartner was not referring to the consumer market, where VR is still unripe (even if devices like the Oculus Quest and the Vive Focus Plus are helping it in becoming more widespread), but at the B2B one, where VR is already helping companies to spare money (e.g. As you can see, there is no mention of AR (Image by Gartner).

article thumbnail

The Importance of Hand Tracking UX Design

The Ghost Howls

On his Linkedin profile , you can see that he has strong competencies in marketing, SEO, growth hacking, but also a great passion for AR/VR, and this is the reason why I got to know him a long time ago. If you’re looking to learn more about AR/VR design or development , check our free XR workshops and courses at Circuit Stream.

article thumbnail

Featured Platform: Getnamo’s Community Plugin for Unreal Engine 4

Leapmotion

One of the most powerful things about the Leap Motion platform is its ability to tie into just about any creative platform. Today on the blog, we’re spotlighting getnamo’s community Leap Motion plugin for Unreal Engine 4, which offers some unique capabilities alongside the official plugin. Switching Between VR/AR.

Unreal 29
article thumbnail

Microsoft May Leapfrog Facebook and Google in VR With HoloLens Tracking

UploadVR Between Realities podcast

” Head tracking is an essential part of all mixed reality technology, both VR and AR, and the so-called inside-out variety in a VR headset makes set up dramatically easier. An example of the Windows Holographic user interface. If you want to take VR into another room, for example, you have to find places for the sensors again.

Microsoft 100