GDC 2017: Epic’s Tim Sweeney on What Unreal Engine VR Means for Non-gaming Industries
UploadVR Between Realities podcast
MARCH 1, 2017
VR video games are some of the most immersive, visceral experiences to date. But games are just the start of where VR and AR are heading, and honestly, most likely will not be either platform’s primary function in the future. The ways architects and automotive companies will use VR is really healthy for us for our engine direction.
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