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7 Insightful XR Gaming Case Studies to Read in 2022

XR Today - Mixed Reality tag

As technology in this landscape grows more affordable and accessible to people around the globe, XR gaming opportunities are becoming more mainstream. Today, to provide an insight into the opportunities for XR in the gaming landscape, we’re going to be looking at some of the most impressive case studies from the last few years.

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Enterprise Wearable & Immersive Tech 2018: Magic Leap, Exosuits and VR Training, Training, Training

EnterpriseWear

This year was going to be the year of augmented reality, but by the end of 2018 market analysts were pointing to 2020 or 2021 as the “golden year” of AR. Magic Leap finally dropped to mixed reviews and BrainXchange published its Definitive Guide to Adopting Wearables, AR and VR in Enterprise. The company’s direction is unclear.

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Your VR and AR Event Guide to Comic-Con 2017

VRScout

This week we can expect VR and even AR experiences from Marvel, The Tick, Blade Runner, Legion, Stranger Things, and The Black Eyed Peas. Mira – A mobile-first augmented reality company that makes premium AR experiences available to everyone. VR & AR Brand Experiences. VR CON @ COMIC-CON.

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Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

CEO Matt Miesnieks has been in the AR game since the beginning, and he says the best in the industry have always known the best, native use cases for the technology; the problem was for the technology to catch up to the use cases. firm investing in AR solutions. And that was the entire professional AR industry.

AR 78
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Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

CEO Matt Miesnieks has been in the AR game since the beginning, and he says the best in the industry have always known the best, native use cases for the technology; the problem was for the technology to catch up to the use cases. firm investing in AR solutions. And that was the entire professional AR industry.

AR 78
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Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

CEO Matt Miesnieks has been in the AR game since the beginning, and he says the best in the industry have always known the best, native use cases for the technology; the problem was for the technology to catch up to the use cases. firm investing in AR solutions. And that was the entire professional AR industry.

AR 60
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XR Technologies in Service of the Human Experience, with Voices of VR Podcast’s Kent Bye – Part 2

XR for Business Podcast

In this half, the two VR podcast hosts discuss the ethics of XR, building a strong economic ecosystem for emerging technologies, the AR Cloud, and more. And I published a podcast with the managing director of Open AR Cloud, and one of the other founding members. Kent: Yeah. Kent: Yeah.