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Stageverse Muse concert first impressions

The Ghost Howls

Since I have worked on some VR concerts myself (and one even got featured on the Unity blog), I thought my opinion could be valuable for someone… at least for the Stageverse developers that so have some feedback about what to improve. but I thought it could be interesting to write some short first impressions about it.

360 Video 365
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This Immersive Workplace Solution Stunned ISE 2024 Attendees

XR Today - Mixed Reality tag

One of them was the Immersive Visualisation Room, which had a 5 x 5-metre space where users display 360 videos, Insta360 live streams, Unity-based architectural models, Matterport-based photogrammetry models, and immersive presentations built on Slides. In 2023, Igloo Vision showcased its various immersive spaces.

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Igloo Vision Stirs XR World With London Open House Demo

XR Today - Mixed Reality tag

Leveraging its Igloo Core Engine (ICE), the company has curated a host of content in its viewing spaces, including building information modelling (BIM), metaverse worlds, 360-degree video, game engine demos, and many others. The award-winning operating system is also layer-based, providing clients with fully bespoke configurations.

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‘Guided Meditation VR’ Makes Great Use of Carmack’s 5K Playback Tech on Oculus Go

Road to VR

While Guided Meditation VR is rendered in real-time on tethered headsets which are backed by a PC with plenty of processing power, the mobile Oculus Go version of the app , relies on 360 video captures of the virtual environments instead. But then along came a new method for playing back 360 video content on Oculus Go.

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Making High-End Untethered VR a Reality

VRScout

Right now, the VR industry hosts a variety of mobile and console options—but the former is fixed-position (meaning that, no matter where you move your body, your viewpoint stays the same) and the latter includes a tether, a prospect that renders “losing yourself” to a virtual environment a bit risky (don’t trip!).

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NVIDIA Announces Bigger, Better Toolkit for VR Developers

VRWorld

Maybe the highlight of today is that the company is releasing VRWorks Audio and 360 Video software development kits. So lets recap all that came to our knowledge today: VRWorks is a comprehensive suite of APIs, libraries, and engines that enable application and headset developers to create amazing virtual reality experiences.

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The Jetset with Headsets: How XR Will Revolutionize Air Travel, with Neutral Digital’s Greg Caterer

XR for Business Podcast

One of the things that blew me away was the photorealism that you guys have created of 3D models and virtual environments, of being in an airplane. There’s Unreal, and then there’s Unity. Unity, we find, is extremely effective for slightly more screen-based experiences. Just just a quick overview.