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The XR Week Peek (2020.05.25): new rumors on Apple Glasses, Oculus Quest anniversary, HP Reverb G2 and more!

The Ghost Howls

OMG, it’s almost 3 years that I write these roundups… the first week peek was exclusive for my blog subscribers and it featured as best news the release of Google Blocks and in the other news something about Samsung Gear VR… how much time has passed since then! Image by Oculus). The Oculus Quest is now one year old.

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The NBA and TNT Partner With Intel For Biggest VR Push Yet

VRScout

Just this week, Magic Leap announced the company’s first sports partnership with the NBA and Turner, to bring in what they are calling, “the next generation of sports viewing and interactivity.”. It’s currently available for Samsung Gear VR, Google Daydream, Oculus , and Google Play.

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Tough Opinions: The Critic’s Guide to Sundance

VRScout

Despite the marked absence of Samsung, all the usual players were there. I have seen the ODG R9, HoloLens and the Meta in controlled demos and so far only the HoloLens comes close to magic. And I mean actual magic – not the VC Kool-Aid-drinking Magic-Leap magic. I came, I saw, I critiqued. Dear Angelica.

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Leveraging 5G Networks to bring VR to South Korea, with Korea Telecom’s Joonmo Park

XR for Business Podcast

And the interesting thing is that many Korean customers are more satisfied with videos, rather than games. And I think it's a really interesting point, because many VR users tend to buy VR to play games, including Steam or Oculus or HTC Vive. Do you have inside of their special advertisements in 360? Joonmo: Oh, we are.

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Leveraging 5G Networks to bring VR to South Korea, with Korea Telecom’s Joonmo Park

XR for Business Podcast

And the interesting thing is that many Korean customers are more satisfied with videos, rather than games. And I think it's a really interesting point, because many VR users tend to buy VR to play games, including Steam or Oculus or HTC Vive. Do you have inside of their special advertisements in 360? Joonmo: Oh, we are.

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Leveraging 5G Networks to bring VR to South Korea, with Korea Telecom?s Joonmo Park

XR for Business Podcast

And the interesting thing is that many Korean customers are more satisfied with videos, rather than games. And I think it's a really interesting point, because many VR users tend to buy VR to play games, including Steam or Oculus or HTC Vive. Do you have inside of their special advertisements in 360? Joonmo: Oh, we are.

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The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

Started covering those areas when they were very tied to games, especially when the original Oculus Rift was launched. I’d say that through at least 2022, the enterprise will account for the majority of augmented and mixed reality headsets like Hololens and Magic Leap. Or it’s going to take some more time?