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The XR Week Peek (2020.05.25): new rumors on Apple Glasses, Oculus Quest anniversary, HP Reverb G2 and more!

The Ghost Howls

Apple Glasses may release in 2021 for $499. In the end, technologist Jon Prosser has revealed the main details he knows about the Apple Glasses. Well, on another website, I’ve been able to find someone that reading some Apple’s documents has found pictures of strange colored circular tags that may act as QR Codes for Apple devices.

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Bungee Jumping with Untethered VR, featuring Happy Finish’s Daniel Cheetham

XR for Business Podcast

And we work across the whole gamut of immersive tech, from 360 video -- which is less the flavor of the month now -- through to real time based experiences across Microsoft Hololens 2, and in AR. And alongside Hill+Knowlton Strategies, one of the WPP [Group] PR and strategy agencies. I'm a cyclist.

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Bungee Jumping with Untethered VR, featuring Happy Finish’s Daniel Cheetham

XR for Business Podcast

And we work across the whole gamut of immersive tech, from 360 video -- which is less the flavor of the month now -- through to real time based experiences across Microsoft Hololens 2, and in AR. And alongside Hill+Knowlton Strategies, one of the WPP [Group] PR and strategy agencies. I'm a cyclist.

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The XR Week Peek (2020.04.13): iPhone 12 adds depth camera, StarVR One is back to the market and much more!

The Ghost Howls

Well, if the rumor becomes reality, this would mean that all next Apple devices will have both front and back depth cameras, for high-precision Augmented Reality and 3D reconstruction. Well played Apple. Microsoft releases Azure Remote Rendering. Let’s see if Facebook will be a worthier opponent than Google. supports VR.

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Bungee Jumping with Untethered VR, featuring Happy Finish’s Daniel Cheetham

XR for Business Podcast

And we work across the whole gamut of immersive tech, from 360 video -- which is less the flavor of the month now -- through to real time based experiences across Microsoft Hololens 2, and in AR. And alongside Hill+Knowlton Strategies, one of the WPP [Group] PR and strategy agencies. I'm a cyclist.

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VRROOM: Lessons learnt building a VR social platform that arrived at the top place on a VR store

The Ghost Howls

For instance, we use a slightly modified version of Microsoft guidelines for C# for the coding phase, and every code is reviewed during the pull request stage Try to ask for high standards from everyone. Image by Apple) It is like the application has its own lively growth. What are the coding guidelines?

Unity 471
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Building Empathy in XR, with Tech Trends journalist Alice Bonasio

XR for Business Podcast

She’s advised a broad range of companies, from startups to major corporations on their communications and digital strategy. Alice: I think one of the recent examples — and you were talking about it when you were saying about doing your news roundup — in the last week was really that Microsoft demo at Inspire.

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