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My predictions for augmented reality in 2019

The Ghost Howls

More or less AR in 2018 has gone as I predicted in 2017. With ARKit you can also track your face, and some developers have started also using it as an animation tool. Both systems also track images, and so you can use ARKit and ARCore as you used Vuforia before. Google Maps in AR). Augmented Reality in 2018. Magic Leap.

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My predictions for virtual reality in 2019

The Ghost Howls

Actually, the first launch has happened in China with the Vive Focus at the end of 2017, but we had the full development of the ecosystem now. The latest phones produced by Google and Samsung are still compatible with Daydream View and Gear VR headsets, but there has not been any new release of a mobile VR headset. Standalone headsets.

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SVVR 2017: For Trailblazers, by Trailblazers

VRScout

SVVR 2017 is less than a week away , and with an exciting roster of speakers and demos across all major industry verticals, with 100+ VR/AR companies represented, it’s slated to be a star-studded gathering of VR experts. Here’s a peek of the far-reaching topics at SVVR 2017: Education And Virtual Reality – Clay Park VR.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

At GDC 2017 LG showcased a virtual reality headset that was SteamVR compatible: it was a game-changing moment since for the first time a new non-Vive headset would have been compatible with SteamVR tracking and ecosystem. But we also know that when in VR, most people just look forward with their eyes. Google AR apps.

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Designing the User Experience for WebAR, with Google's Interaction Developer Austin McCasland

XR for Business Podcast

Austin McCasland is a UX prototyper working with Google, and he and Alan chat about the finer points of UX design for AR. He's designed and developed Paint Space AR, named by Apple as one of the best apps of 2017 and currently works full time at Google as an AR Interaction designer.

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As UploadVR Turns 2 We Reflect On The First Full Year of Consumer VR

UploadVR Between Realities podcast

The New York Times distributes more than 1 million Google Cardboard phone VR viewers to subscribers with the launch of The Displaced , a 360-degree video project focusing on children driven from their homes by war. Eye-tracking startup Eyefluence, which raises $14 million this month, is acquired about a year later by Google.

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The XR Week Peek (2022.01.11): CES had some interesting XR announcements, new rumors on Apple and Meta, and more!

The Ghost Howls

My favorite ones have been: Sony Interactive Entertainment has revealed that the next PSVR headset will be called PSVR 2 and will feature 2K x 2K per eye, up to 120 Hz framerate, and 110° FOV. It will be the first consumer headset with eye-tracking and foveated rendering, and also the first one to feature haptics directly on the headset.

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