How Watson, IBM’s Artificial Intelligence, Is Powering Audio-Interactive VR/AR Environments
VRScout
FEBRUARY 2, 2021
Although they were menu-based conversations at the time, the game’s developer BioWare made incredible progress through to Mass Effect 3 that was released in 2012: With audio-interactivity, Pavitt highlights how next generation games will become a lot more personalized thanks to the introduction of conversation-based language.
Let's personalize your content