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Logitech’s New VR Stylus Gets a Test Run From Design Partners

ARPost

More than just a pen, the device is believed to be the world’s first room-scale VR stylus tool. The stylus can work in virtual environments including room-scale virtual spaces. See Also: The Wild VR/AR Tool for Designers Unleashes the Power of Collaboration and Creativity. “In

Tools 202
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Report: Kids and VR

Tech Trends VR

The overall sense that emerges from the research is that immersive technologies such as VR could become valuable learning tools Click To Tweet. As more children start using virtual reality, it will be critical for parents and teachers to understand the effect it can have. Now we have an initial picture of its adoption and use.”.

Survey 216
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The New Age of Learning Science with Virtual Reality: A Literature Review

ARVR

This research is crucial to the field of education and the design of virtual reality. The research thus far creates a foundation for the most effective use of virtual reality as an educational tool. Research in virtual learning is crucial to the field of education, as it could create new and more effective systems of learning.

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Immersive Collaboration: XR Today Expert Roundtable

XR Today - Virtual Reality

Increasingly, improvements and innovations allow business owners to harness the power of emerging remote collaboration tools to increase ROI in various stages of collaboration – if implemented correctly. Immersive collaboration tools come in various forms. Due, in part, to the COVID pandemic of years past.

Immersion 156
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Digital humans evolve

Life at the Feeding Edge

Way back in the dim and distant era of 2009 I was exploring a lot of tools to help me build virtual environments with avatars and characters that could be animated, typically in Unity. Creating them in the tool plays instant animations and expressions on the faces and is really quite surreal an experience.

Unreal 52
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AI for the little guy

Hypergrid Business

At Hypergrid Business , we’ve been covering OpenSim and other desktop-based virtual environments since 2009, and began covering virtual reality extensively in 2014. Until last fall, regular people got to use AI when it was embedded into day-to-day tools, like search engines or recommendation apps.

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8 key virtual world features moving to VR

Hypergrid Business

There was presence, and immersion, and the ability to create your own virtual environments. At that time, virtual worlds were the only visible path to an interconnected metaverse of virtual environments. This is obviously the big one for virtual worlds. Creativity. Collaboration. Discoverability.