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Xbox Game Studios Has (inadvertently?) Acquired Heaps of VR Development Talent

Road to VR

Founded in 2007 to take over the Halo franchise on Microsoft’s behalf from its progenitor studio, Bungie, 343 Industries is responsible for every Halo game since Halo Reach (2010) , including the upcoming Halo Infinite which is due to launch with the next Xbox console. 343 Industries – Halo: Recruit.

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Apple Mum on AR/VR for iPhone 7, but Here’s How We Know They’re Still Working on It

Road to VR

” Not a month later and the company was seeking four additional hires with immersive tech talent , including a ‘VR/AR Programmer’ Then there was Apple’s hiring of Doug Bowman , Director of the Center for Human-Computer Interaction at Virginia Tech, and an influential figure in the world of virtual reality academia.

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What does not convince me of the eye-and-hand interface of the Apple Vision Pro

The Ghost Howls

And this is for a good reason: Apple entering the field is for sure a defining moment for the immersive reality space. A variety of computer mice built from 1985 to 2007 (Image by Sandstein, from Wikipedia) The mouse is one of the most simple controllers and we use it every day when we are at our computer.

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STRIVR Introduces VR Training On and Off the Field

Road to VR

It’s a question that STRIVR Labs CEO Derek Belch has been asking himself since 2007 when the former Stanford Cardinal kicker took a class about virtual reality from Jeremy Bailenson, the head of Stanford’s Virtual Human Interaction Lab (VHIL). STRIVR has used HTC Vive, Samsung Gear, the Oculus CV1 and Oculus DK2 headsets.

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On the Hunt for VR’s Killer App with Samsung’s VP of Immersive Products & VR, Nick DiCarlo

Road to VR

Samsung’s Nick DiCarlo weighs in on how we might come to find it. Today we hear from Nick DiCarlo, VP of Immersive Products & VR at Samsung. Phones have evolved at a blistering pace for the last 15+ years and the phone innovations that excited users in 2007 or 2012 are different from those that excite users in 2017.

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A Brief History of VR

VeeR VR

In 1968, Ivan Sutherland and Bob Sproull created the first head-mounted display (HMD) system for immersive simulation applications. In 1991, the first cubic immersive room dubbed ‘the cave’ was developed by a PhD student in her thesis. Because the apparatus pre-dated digital computers, it was mechanical. . .

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How Producers at 360 Labs Experiment with Virtual Reality

VeeR VR

Thomas Hayden shot his first 360 video content more than a decade ago for Immersive Media, a pioneer in the 360 VR video industry and the original company to produce Google Street View content for its launch in 2007. After one trip down the rapids of the Colorado River in our headset, he was hooked," Matt says.