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The New Age of Learning Science with Virtual Reality: A Literature Review

ARVR

A 2006 study found that the use of educational games in different learning models and mixed realities are more likely to increase a student’s motivation to learn (Pan, Cheok, Yang, Zhu, & Shia, 2006). 2006) and also found that students generally find learning with virtual reality enjoyable. Trending AR VR Articles: 1.

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Physicality & Spectatorship in ‘Project Arena’ Could Blur the Line Between E-sport and Actual Sport

Road to VR

Essentially Wii Sports (2006) for PS3 using PlayStation Move, it featured a table tennis mode that remains, to my eyes, the greatest motion-control game ever published. VR motion control changes all that. Project Arena , a work in progress title from CCP Games, is built for VR and motion controls from the ground up.

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Save the Date: Half-Life: Alyx Arrives 23rd March, Valve Index Still Out of Stock

Peter Graham

The last main entry in the series was Half-Life 2 (2004) with smaller episodic editions arriving in 2006 and 07′ While it isn’t the Half-Life 3 sequel fans have long yearned for, the fact that Valve has confirmed Half-Life: Alyx is of comparable length to Half-Life 2 indicates this is no VR experiment.

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Apple Granted Patent for High Field of View AR Display

Road to VR

Originally filed back in June 2012, months before the Oculus was to make waves with its Rift DK1 Kickstarter campaign , this “continuation”, published by the US Patent and Trademark Office , extends an even older application, originally filed back in 2006.

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The VRScout Report – The Week in VR Review

VRScout

We’ll see the FacioMetrics tech make its way into videos and Live broadcasts in the near future – and eventually it is likely that facial image analysis would be useful for the customizable avatars that Oculus is creating, too (as well as create super datasets of human emotional reactions).

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Once Upon a Time in Peekskill: A Dramatic Step Into Interactive Live-Action Storytelling

Peter Graham

Sentenced to life in prison Deskovic served 16 years before he was exonerated and released in 2006. While you already know the outcome the VR experience gives you time to digest and control what’s going on at will. As each scene isn’t massively long there was generally little need to use the feature but it’s handy just in case.

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Microsoft Research Demonstrates VR Controller Prototypes With Unique Haptic Technology

Road to VR

Microsoft Research has devised two novel methods for more realistic haptic feedback on virtual reality controllers. Haptic feedback in general-purpose controllers has been limited to vibration feedback since the introduction of the Rumble Pak for the Nintendo 64 in 1997. They call it NormalTouch and TextureTouch.

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