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Virtual Reality to Be Incorporated in the US Air Force’s Sexual Assault Prevention and Response Training

ARPost

Air Force has started using virtual reality technology in its Sexual Assault Prevention and Response Training (SAPR). The USAF has partnered with award-winning developer Moth+Flame to create a more immersive SAPR training platform. This was first introduced to airmen at the Joint Base in Charleston, South Carolina.

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XR Gaming Case Study: Groove Jones, Be Pro Be Proud

XR Today - Virtual Reality

Creative augmented and virtual reality (AR/VR) technology firm Groove Jones develops immersive solutions for enterprises, brands, and location-based experiences. Groove Jones supplies an avenue for bespoke extended reality (XR) training scenarios for enterprises. Behind the Bespoke Training. Choosing the Right Training.

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Moth+Flame Releases Immersive iOS Trainer

XR Today - Mixed Reality tag

Moth+Flame , a leading company for immersive learning solutions, announced on Wednesday that it had released its first-ever iOS immersive training app for businesses and corporate entities. Such technologies are key for businesses to reach crucial learning targets and teach best practices, it explained. What Does the App Offer?

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Exoskeletons Get Real: The Ultimate Wearable Technology?

EnterpriseWear

No post about exoskeletons can fail to mention this major driver for the advancement of the technology: Workplace injuries. Based on the company’s patented SEM (Soft Extra Muscle) technology, Ironhand ($9,250) is Bioservo’s newest product and a successor to the SEM Glove. StrongArm Technologies. Challenges still ahead.

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Virtual Reality Training Academy and Development Lab at Lehman College (CUNY): Now Recruiting!

EON Reality

These technologies are spreading far beyond the gaming world and into business and education, where its being used to train employees and better educate students. In this fast-track program, students receive 11 months of training, including 7 months working directly on real-life projects in different market segments. CONTACT US.

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Open House: Animation, Digital Art, and Computer Science Majors Invited to the Augmented & Virtual Reality Programme in Norway

EON Reality

These technologies are spreading far beyond the gaming world and into business and education, where its being used to train employees and better educate students. The programme teaches the skills needed to be successful in creating Virtual Reality and Augmented Reality content and applications for industry, education, and training.

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TECHINNOVATION Singapore 2018

EON Reality

TECHINNOVATION , organized by IPI (Intellectual Property Intermediary), a non-profit organization established under Singapore’s Ministry of Trade and Industry, aims to bring together international and Singapore technology providers and seekers to explore technology and business collaboration opportunities through open innovation.