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Top 5 Reasons to Invest in Spatial Audio in 2022

XR Today - Augmented Reality tag

billion by 2026, and many leading companies like Apple, Microsoft, and Sony are already getting involved. Digital meeting spaces like Hubbub and Skittish are becoming more popular for virtual events, webinars, and experiences where companies want to create simple and engaging interactions. Mimic Genuine Real-World Experiences.

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The Media and Entertainment Metaverse: What to Expect

XR Today - Virtual Reality

These experiences will no longer function like webinars or VR apps, but will converge virtual spaces with interoperable, engaging content. Additionally, motion capture (mocap) systems from Sony and Vicon will deepen realism for content creators developing characters. A Closer Look at Metaverse Entertainment.

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The XR Week Peek (2020.04.06): Niantic buys 6d.ai, Facebook signs deal with Plessey and much more!

The Ghost Howls

NextVR is a virtual reality company, and Apple has always declared it was not interested in virtual reality. This is our way to help you spending your time in quarantine both having fun and watching cultural and artistic content in virtual reality! Register for this webinar. Be sure to check this out!

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Building the Foundation of XR with 5G, with Nokia’s Sandro Tavares

XR for Business Podcast

Alan: Funny you say that, I was on a webinar last week with Kay Stanney of Design Interactive talking about cybersickness and the causes and cures of cybersickness, and latency is one of them. So this is really important. You know what another one is?

Latency 78
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Building the Foundation of XR with 5G, with Nokia’s Sandro Tavares

XR for Business Podcast

Alan: Funny you say that, I was on a webinar last week with Kay Stanney of Design Interactive talking about cybersickness and the causes and cures of cybersickness, and latency is one of them. So this is really important. You know what another one is?

Latency 78
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Building the Foundation of XR with 5G, with Nokia's Sandro Tavares

XR for Business Podcast

Alan: Funny you say that, I was on a webinar last week with Kay Stanney of Design Interactive talking about cybersickness and the causes and cures of cybersickness, and latency is one of them. So this is really important. You know what another one is?

Latency 60