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John Legend Performs Live In VR To Raise Awareness Towards Mass Incarceration

VRScout

Legend conducted his performance live in-studio wearing an Xsens MVN Animate Motion Capture System. This is the same motion capture solution used on blockbuster films like Star Wars: Rise of Skywalker , Avengers: Infinity War , and The Wolverine , as well as hit games such as Creed: Rise to Glory and Counter Strike. .

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Join An Apocalyptic Street Race In REWIND’s ‘Curfew’ VR Experience

VRScout

The experience was created using REWIND’s in-house version of Unreal engine along with a set of narrative and interactive tools, purpose-built for making immersive VR experiences. The process involved extensive reference photography, motion capture, immersive sound design, and a notable cast of actors and talent.

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Apple Announces ARKit 3 with Body Tracking & Human Occlusion

Road to VR

With ARKit 3, the system now supports motion capture and occlusion of people. When waving, the avatar can be seen to tip forward in response to the motion even though the user doesn’t. Motion capture. Faster reference image loading. Human Occlusion & Body Tracking. Auto-detect image size.

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The XR Week Peek (2021.05.24): Snap releases new Spectacles AR glasses, Quest releases runtime v29, and more!

The Ghost Howls

Digilens shows a reference design for AR glasses. DigiLens, one of the most important Waveguide optics manufacturers, has just announced the “Design v1”, a reference design for modular AR glasses. Epic Games has sued Nreal because its name is too close to “Unreal”, which is its trademark.

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Book Review: The Metaverse, and How It Will Revolutionize Everything, by Matthew Ball

Ryan Schultz

Chapter 6 covers the computational requirements and trade-offs in building the metaverse, while chapter 7 looks at virtual world engines such as Unreal and Unity. for motion capture, the ability to interact via haptics, etc.), Chapter 8 addresses the thorny issue of metaverse interoperability and standards (i.e.,

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The VRScout Report – The Week in VR Review

VRScout

To announce this European premiere, Björk held a press conference and beamed herself in (from Iceland) via a psychedelic motion-captured avatar churning with colors (because why not?). Seattle-based Polyarc received an Epic Games Unreal Developer grant for an unannounced project, code name: Moss.

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10 Insights to Achieve Unparalleled Realism in VR Spatial UX Design

ARVR

Software development engines like Unity and Unreal are becoming more elaborate , there are myriads of SDK libraries, countless knowledge exchange communities and free-for-use collaboration tools. AFFORDANCE Affordance refers to the implicit understanding of an interaction and the purpose an item has.