article thumbnail

Song Made By AI Gets Stunning 360° Music Video

VRScout

But I didn’t want to switch to a 2D workflow once I imported into Unity, and so I used Virtual Desktop’s display overlay to work in Unity on a virtual big screen. With this approach, I was able to preview my scene in VR while still maintaining control over my variables in Unity. Why did you decide to create this project?

Video 244
article thumbnail

Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

You can learn more about the great work that Anne and her team are doing at theboolean.io. Anne: One other thing is we learned very early on is that if we want to make it the best we possibly can, we have to collaborate with people who are from different backgrounds. And doing activations so we can import any Unity scene.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

You can learn more about the great work that Anne and her team are doing at theboolean.io. Anne: One other thing is we learned very early on is that if we want to make it the best we possibly can, we have to collaborate with people who are from different backgrounds. And doing activations so we can import any Unity scene.

article thumbnail

Attending Digital Concerts in XR with The Boolean's Anne McKinnon

XR for Business Podcast

You can learn more about the great work that Anne and her team are doing at theboolean.io. Anne: One other thing is we learned very early on is that if we want to make it the best we possibly can, we have to collaborate with people who are from different backgrounds. And doing activations so we can import any Unity scene.

Haptic 60
article thumbnail

OSVR Co-founder on the Future of Open Source Virtual Reality

Road to VR

Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR. Many game engines—such as Unity, Unreal, and SteamVR—immediately support it. If developers use an API from one peripheral vendor, they need to learn a new API for each new device. OSVR is an open source software platform and VR headset.

article thumbnail

OSVR - a Look Ahead

VRGuy

Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR. Many game engines – such as Unity, Unreal and SteamVR- immediately support it. If developers use an API from one peripheral vendor, they need to learn a new API for each new device. It turns out that others share this vision.

Latency 40