Review OSVR HDK2

VR Bites

from Razer. The result was somewhat disappointing, so Razer assisted to show me their latest model. Razer helped me out of that illusion. If words like open source, GitHub, GNU, firmware, C#, or Unity don’t mean you anything, then you better stay away from this headset and buy a Rift or Vive. Razer has chosen a dual lens system. Razer want the user and the developer to be free in their choice. As mentioned, Razer made some nice improvements to the HDK2.

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Express Yourself! Augmenting Reality with Graffiti 3D

Leapmotion

Similarly, VRClay and Virtual Clay use Razer Hydras to sculpt meshes in 3D. Art & Design Augmented & Virtual Reality Guest Posts Unity UX Design 3d graffiti 3djamspotlightWhat if you could create art outside the boundaries of physics, but still within the real world? For artists like Sergio Odeith , this means playing tricks with perspective. Sergio makes stunning anamorphic (3D-perspective-based) art using spray paint, a surface with a right angle, and his imagination.

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VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

Also announced was the judging panel that includes virtual reality experts such as Josh Naylor of Unity Technologies, Jenn Duong of Shiift, and CEO of Spiral Media Megan Gaiser. Razer – OSVR. An evening dedicated to celebrating the past years VR accomplishments.

Sounds Good: Valve Acquires 3D Audio Company Impulsonic

UploadVR

It’s available as a plug-in for development engines like Unity and Unreal. Impulsonic had previously signed up to Razer’s open virtual reality ecosystem, OSVR. The HTC Vive is finally getting integrated headphones later this year, and co-creator Valve’s latest acquisition could help you get the most out of them. The SteamVR maker has picked up 3D audio company Impulsonic for an undisclosed sum, as confirmed on the company’s website.

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Inside Zero Latency’s Las Vegas VR Arena At The MGM Grand

UploadVR

Players stay in contact with each other through Razer headphones and are outfitted with Razer OSVR HDK2 virtual reality headsets while wearing a military-grade backpack containing a high-performance Alienware laptop computer. Vandonkelaar said all of these initial games have been created using Unity, but the company is currently working on Unreal Engine 4 games.

Unreal Engine 4.12 is Out Now, Gets ‘VR Editor’, OSVR and Google VR Support

Road to VR

Also at GDC 2016, Unity’s Principal Designer Timoni West showed off the latest prototype of Unity’s new Virtual Reality Scene Editor that lets you build VR applications and games as if you were a god, demonstrating this hugely popular VR development engine isn’t too far behind its biggest competitor on immersive development tools. Epic Games’ popular Unreal Engine has just received a major update with version 4.12

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Sensics Releases High Resolution VR Headset Built Specially for Arcades and Theme Parks

Road to VR

Sensics, a co-founder of Razer’s OSVR initiative which produced the HDK headset , has a pretty specific approach on how out-of-home VR headsets should differ from their consumer counterparts. Supported by all major game engines including Unity, Unreal and more. Sensic, a long-time player in virtual reality and co-founder of OSVR , finally released their VR headset destined to make its way to public venues such as theme parks and arcades.

How to fix Vive controllers not working inside SteamVR games

The Ghost Howls

In my case, the controllers weren’t detected in any app, not even in Unity when developing for VR. Razer Synapse. We all love virtual reality, but sometimes it gives us big headaches. And not because of the motion sickness , but because something doesn’t work. And that’s ok, it is still a new technology and it has already made big steps forward (I remember all the computer crashes I had at the Oculus DK 2 times!), but sometimes it is still tricky and problematic.

How To Play SteamVR Vive Games With Oculus Touch and Rift

UploadVR

Of those, not all of them are optimized for Touch, but rather may be optimized for the Razer Hydra, or another third-party peripheral. With Valve working on its own new experimental prototype controllers that stylistically resemble the Oculus Touch controllers, we could be moving closer to a world of unity between platforms, but only time will tell. Last week we let you know about 10 great SteamVR games that work well with the Rift and Touch by default.

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OSVR Co-founder on the Future of Open Source Virtual Reality

Road to VR

Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR. Many game engines—such as Unity, Unreal, and SteamVR—immediately support it. OSVR is an open source software platform and VR headset. Our goal is to provide an open alternative to walled-garden, single-device approaches. Guest Article by Yuval Boger. Yuval is CEO of Sensics and co-founder of OSVR. Yuval and his team designed the OSVR software platform and built key parts of the OSVR offering.

Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017

UploadVR

A year later, the team had upgraded the platform to six players combating virtual reality zombies with assault rifles in the Unity-developed Outbreak game. It takes about 8 minutes for the Game Master to walk you through the vest and backpack (which houses an Alienware PC gaming laptop), OSVR HDK2 headset and Razer headphone/microphone before running through the two-handed assault rifle (another 7 minutes).

?How VR is training the perfect soldier

VRCircle

It was also, thanks to the development tool Unity, which comes with a store filled with ready-to-use 3D models including tanks, guns, huts and soldiers, relatively cheap and easy to develop for. Instead the development team opted for the Razer Hydra, a dual-handed control scheme that allows for more freedom of movement, closer resembling the experience of working on a body in the field. By the time you arrive at the scene, the soldier's blood pressure has dropped perilously low.

Attending Digital Concerts in XR with The Boolean's Anne McKinnon

XR for Business Podcast

And doing activations so we can import any Unity scene. We're speaking with Razer as well. The average concert is a tour de force for one's sense of sound (and, if the bass is decent, one's sense of their bones vibrating). But Anne McKinnon from The Boolean isn't interested in "average" concerts. She wants to use XR to make concerts a sensation for all the senses. Alan: Welcome to the XR for Business Podcast with your host, Alan Smithson.

OSVR Roadmap: Creating an Ecosystem of Interoperable VR Hardware and Software

VRGuy

Created by Sensics and Razer, OSVR includes two independent components: 1) the OSVR software platform and 2) the open-source Hacker Development Kit VR headset. Figure 1 – Without OSVR: each device needs multiple plugins The problem is that there are many graphics and game engines (Unity, Unreal, Crytek, VBS, Mongame, OpenVR, Unigine, WebVR, etc.) Unity/Android also works on top of OSVR/Android. Unity/Linux should be possible but has not been tested yet.

OSVR - a Look Ahead

VRGuy

Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR. Many game engines – such as Unity, Unreal and SteamVR- immediately support it. Introduction OSVR is an open source software platform and VR goggle. We wanted to provide an open alternative to walled-garden, single-device approaches. It turns out that others share this vision. We saw exponential growth in participation in OSVR.