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How Sound Design Can Add Texture To A Virtual World

UploadVR Between Realities podcast

Engines like Unity and Unreal are constantly getting better at representing sound effects in 3D space – with binaural audio , better reverb modeling, better occlusion and obstruction modeling, and more. Tagged with: leap motion Facebook Twitter Reddit More. This applies to everything from background noises to user interfaces.

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EXCLUSIVE: First details about Valve Deckard have been leaked

The Ghost Howls

And wow, there are a few pieces of information that are really cool… I’ve got to know that the development of Deckard has been a bit troubled because the headset has been re-engineered a few times. Valve is taking its usual ValveTime to make something that is ultra-polished and can put the whole community in awe.

Apple 411
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Reaching into 3D Data, Exploring CAD Designs, Virtual Meetings, and More

Leapmotion

Please try a new text input interface using Leap Motion!” Leap Motion enables new ways of using our devices but we still unconsciously use the mouse and keyboard as a model, missing potentially intuitive solutions,” the team told us. ” Requires: Windows. Requires: Windows, Oculus Rift.

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Who Will Own the Metaverse?

AR Insider

What virtual avatars, creatures, information layers or interactive components are here. They could be layers of information, such as instructions, directions, tourist information, information about objects in the location, or game characters, artworks or virtual scenes.

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OSVR Roadmap: Creating an Ecosystem of Interoperable VR Hardware and Software

VRGuy

Since the OSVR launch in January this year, nearly 250 organizations including Intel, NVIDIA, Xilinx, Ubisoft, Leap Motion, and many others have joined the OSVR ecosystem. Concurrent with the expansion of the OSVR community, the capabilities of the software platform have grown by leaps and bounds.

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Building an XR Vocabulary for Businesses, with XR Bootcamp’s Ferhan Ozkan

XR for Business Podcast

And we actually tried to tackle this problem with the help of major headset manufacturers – Oculus, HTC, Leap Motion, Intel — and they supported us to create VR/AR labs around the world. chuckles] OK, so how can people find out more information? Ferhan: Exactly. Self-capable, self-capable. Alan: Wonderful.

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Building an XR Vocabulary for Businesses, with XR Bootcamp’s Ferhan Ozkan

XR for Business Podcast

And we actually tried to tackle this problem with the help of major headset manufacturers – Oculus, HTC, Leap Motion, Intel — and they supported us to create VR/AR labs around the world. chuckles] OK, so how can people find out more information? Ferhan: Exactly. Self-capable, self-capable. Alan: Wonderful.

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