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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

A new FCC listing appears for an HTC Vive headset. And in fact, a new request to FCC for a new device has arrived from HTC. FCC certifications are requested before releasing an electronic device in the US (to certify that it is safe to be used), so this is a clear sign that HTC is going to release a new headset soon.

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Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017

UploadVR Between Realities podcast

Over the past three years, Melbourne, Australia-based startup Zero Latency has been refining its multiplayer virtual reality arcade platform, which currently has three playable games for up to six players with plans to add eight-player support by the end of this year. Hands-on With Zero Latency.

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Virtual Desktop Can Now Use Quest 3's Inside-Out Body Tracking To Emulate Worn Vive Trackers

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Further, using traditional Vive Trackers with headsets that don't use SteamVR Tracking requires a manual calibration process, as does using Vive Ultimate Trackers with headsets other than HTC Vive standalone headsets.

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The XR Week Peek (2024.05.14): New rumors on the Vision Pro 2, Ultraleap Hyperion, and much more!

The Ghost Howls

This includes a low-power mode that enables hand tracking to run with reduced power consumption and a high-performance mode that delivers accurate finger mapping with low latency when computer processing power is unrestricted. From the videos, it looks wonderful. I wonder if VR remains one of its most important use cases.

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The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into

ARPost

See Also: Redefining the Future of Location-Based Entertainment With HTC VIVE Focus 3 and The Park Playground “Virtual reality is often perceived as being limited to the world of gaming. He adds that one of the main causes of motion sickness in VR experiences is poor latency.

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Meta’s ‘Body Tracking’ API For Quest Is Just A Legless Estimate

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Developers don’t need to implement (or even understand) the mathematics behind IK, as game engines like Unity & Unreal have IK built-in, and packages like the popular Final IK offer fully fleshed-out implementations for less than $100.

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The XR Week Peek (2021.03.08): Microsoft launches Mesh, HTC and Pico tease new hardware, and more!

The Ghost Howls

Especially the first feature made most people go in awe : volumetric videos are very expensive, so they’re typically not used during XR events. Recorded or not, the result was so cool that videos of Ignite conference became viral in all the XR community. Image by HTC). HTC is teasing the launch of a new hardware.

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