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Facebook Surges in U.S. Patent Rankings Due to Mounting AR Strategy

Road to VR

Samsung Electronics Co Ltd. Microsoft Technology Licensing LLC. Of the many granted, here’s a few of the most interesting AR/VR patents we’ve found: Beamsplitter assembly for eye tracking in head-mounted displays. Depth mapping with a head mounted display using stereo cameras and structured light.

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XR Goes Mainstream at MWC 2024 – Event Roundup

XR Today - VR Headsets tag

Major Firms Enter the XR Market During a launch event at MWC 2024, Samsung showcased a new XR headset developed in collaboration with Google and Qualcomm. At the event, Samsung also unveiled other innovative tech products, such as an immersive device, a smart ring, and an assistive mobility robotics device.

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Global Virtual Reality Industry to Reach $7.2 Billion in Revenues in 2017

Road to VR

billion globally by the end of 2017, of which, head-mounted displays (HMDs) will account for $4.7 The report also offers disruptive trends to watch in 2017, such as: New VR headsets powered by Microsoft’s Windows 10 operating system will spark demand by enterprise firms for VR-related hardware, software and services.

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Google’s Project Iris Receives New Smart Glass Feature, Reports Say

XR Today - Augmented Reality tag

News of the resurgence comes after the tech giant reportedly ceased work on the massive project in June this year, indefinitely shuttering its head-mounted display (HMD) ambitions. Meta Makes Moves towards AR Smart Glasses at Connect 2023 Furthermore, both Meta and Microsoft shuttered their AR smart glass ventures.

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Will Apple, Facebook or Microsoft be the future of augmented reality?

TechCrunch VR

Despite short-term questions, games software/hardware to top $200 billion by 2023. Yet Facebook , Microsoft and others are arguably more important to where the market is today. VR/AR startup valuations reach $45 billion (on paper).

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The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

The first hardware generation attempting to solve the body feedback problem will likely use full bodysuits with haptic responses aligned to the VR experience. Right now we’re stuck thinking in terms of head-mounted displays (HMDs), like the Vive or the Oculus. The visual input is the most important piece of the VR setup.

Haptic 100
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Augmented Reality and Hearables: Where the Two Technologies Meet

ARPost

Generally, there are two types of AR solutions — marker-based augmented reality and markerless (sensor-based) augmented reality — that help developers merge content into the camera feed of a smartphone or head-mounted display. Hardware developers are responsible for PCB layout and design, as well as enclosure design.