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The XR Week Peek (2021.03.22): Sony reveals PSVR2 controllers, FRL shows the wristband of the future, and more!

The Ghost Howls

Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Facebook is also working with haptics, and it has presented two prototypes of the wristbands that could apply vibrations or pressure sensations on the wrist. It will so have inside-out tracking.

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Design Sprints at Leap Motion: A Playground of 3D User Interfaces

Leapmotion

Click To Tweet When someone first puts on a Leap Motion-enabled VR headset, it often seems like they’re rediscovering how to use their own hands. Since the iPhone introduced multi-touch input in 2007, we’ve seen 2D touchscreen interaction design evolve into a responsive, motion-filled language. In a sense, they are.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

We did a project just using Google's hand tracking library. And it's pretty cool that we get to experiment with the latest and greatest machine learning models, and try to get the most out of those chips. But things like midair haptics, with the Ultra Haptics or the Ultra Leap now. Alan: We actually did it.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

We did a project just using Google's hand tracking library. And it's pretty cool that we get to experiment with the latest and greatest machine learning models, and try to get the most out of those chips. But things like midair haptics, with the Ultra Haptics or the Ultra Leap now. Alan: We actually did it.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

We did a project just using Google's hand tracking library. And it's pretty cool that we get to experiment with the latest and greatest machine learning models, and try to get the most out of those chips. But things like midair haptics, with the Ultra Haptics or the Ultra Leap now. Alan: We actually did it.

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The XR Week Peek (2021.05.24): Snap releases new Spectacles AR glasses, Quest releases runtime v29, and more!

The Ghost Howls

Google unveils Starline communication solution. At Google I/O, Google has announced Project Starline, an interesting project it has worked on for five years. I find Starlight an AMAZING project on the research side , and I think that all these technologies Google has developed for it may be re-used in other XR projects.

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OSVR - a Look Ahead

VRGuy

Acer, NVIDIA, Valve, Ubisoft, Leap Motion and many others joined the ecosystem. We see goggles, motion trackers, haptics, eye trackers, motion chairs and body suits. The same is also true for input and output peripherals such as eye trackers and haptic devices. It turns out that others share this vision.

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