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My Strange Head: Part of another’s feeling world

AIXR

My Strange Head was created by Cassandra De Klerck, who has been designing and developing virtual worlds since 2008. In doing so, she has been pursuing the mission of bridging the gap between lightning-fast advancements in technology and film. During the project, a switch was made from Unity to Unreal for production.

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The XR Week Peek (2022.05.16): Meta teases Cambria, Google shows new AR features, and more!

The Ghost Howls

This reminds me of a similar error HTC made in the past of mixing signals of a pro device and consumer content It has RGB passthrough cameras with three times the resolution of Quest 2 cameras. The problem of moderation inside virtual worlds. The new film in the Marvel Universe… the one you don’t want to watch… Funny link.

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Meet Nick Whiting, Epic’s Technical Director of VR/AR

VRScout

As the publisher of Unreal Engine 4, Epic Games is at the forefront of developers creating new worlds in VR, and we recently sat down with the man driving their VR efforts: Nick Whiting, Epic’s Technical Director of VR/AR. Read on for the full interview. VRSCOUT: Who are you and what do you do? .

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Oculus Connect 3 Registration Now Open, Early Bird Passes from $199

Road to VR

Development — Get hands-on training for how to build the world’s best VR applications, from tutorials covering the latest Oculus Mobile and PC SDKs, to workshops on top game engines including Unity and Unreal. Explore the endless possibilities for VR across 360 video, film, art, and education.

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The XR Week Peek (2020.06.13): Magic Leap exploring a sale, events are going virtual and more!

The Ghost Howls

The VR route is instead being pursued by HTC (with its VEC event happening soon) and IEEE. Unity High Definition Rendering Pipeline is now compatible with Virtual Reality projects. This means that now with Unity you can create visually stunning VR experiences that before you could obtain just by using Unreal. This is so sad.

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Mixing Realities: Behind the scenes of our HaptX Gloves Trailer

HaptX

Mixed reality (MR) filmmaking (not to be confused with mixed reality headsets) is a technique that super-imposes a real-world VR user into the virtual environment, creating an eye-catching blend of the physical and digital. The film shoot itself took place in Los Angeles at VR Scout’s green screen studio. Let the testing begin.

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Top 50 Asian Virtual Reality-Augmented Reality Leaders,Evangelists, Investors & Influencers

XROM

Chaitanya has had a multi-faceted career in the Indian Film & CreativeArtsIndustry for over 17 years. Alvin is the China President at #HTC leading all aspects of HTC’s business in the region (Vive/VR, phone, Viveport content platform, partnerships and investments). 6- Chaitanya Chinchlikar. 7- Alvin Graylin. 9- Eddie Avil.