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Essential XR Hand and Eye Tracking Events for Your Calendar in 2022

XR Today - Mixed Reality tag

For instance, hand and eye tracking solutions are quickly becoming a must-have part of every XR creation. If you’re keen to learn more about hand and eye tracking technology, attending the right events can be an excellent way to get started. Augmented Enterprise Summit. XR Fair Tokyo.

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Waltz Of The Wizard Conjures A PSVR 2 Release Next Month

Upload VR

Developed by Aldin, Waltz of the Wizard has seen a release of some kind dating back to consumer VR's early days, and more recently we've considered it one of the best Quest hand tracking games. Offering a Sorcerer’s Apprentice-style workshop in VR, major updates followed like the Natural Magic expansion and voice interactions.

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5 Talks You Won’t Want to Miss at VRDC This Week

UploadVR Between Realities podcast

We’re going to be at the show and will have plenty to report on, but in the meantime there’s a busy schedule of talks and workshops for you to study. Applications of Eye Tracking in Virtual Reality. Eye-tracking is a hot topic in VR right now, as it’s essential to the future of the technology.

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Vive Developer Day Comes to VR Days Europe

Peter Graham

Part of the Vive X accelerator programme, the Vive Developer Day in Europe will offer developers a series of workshops, talks and panels to help them make the most of the HTC Vive platform. Seesions will focus on topics like HTC VIve’s Hand Tracking SDK and SRanipal SDK for Eye Tracking.

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New VR Games & Releases October 2023: PSVR 2, Quest, Steam & More

Upload VR

Waltz of the Wizard - October 3 (PSVR 2) Developed by Aldin, Waltz of the Wizard is an older experience we previously called one of the best Quest hand tracking games. But for Quest specifically, it's receiving a major update in time for the Quest 3 launch that adds two-player multiplayer and hand tracking support.

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The XR Week Peek (2022.04.04): Meta Quest Gaming Showcase is back, Mojo Vision is “feature complete”, and more!

The Ghost Howls

edge detection); Eye-tracking sensors (accelerometer, gyroscope, magnetometer); A battery system ; A 5Ghz radio communication antenna to make the lens communicate with an external unit; An ARM0 processor , that acts as a “traffic cop” for the data. This proves the value of eye-tracking and its implementation inside PSVR 2.

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Driving Innovation with Automotive VR Pioneer Elizabeth Baron

XR for Business Podcast

My interview earlier today was with the president of HTC VIVE, Alvin Wang Graylin, and one of the things that they announced last week at the VIVE conference is that they’re now doing eye tracking, and hand tracking, and lip tracking, and I think these are new — fairly new — technologies.