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The hype, haplessness and hope of haptics in the COVID-19 era

TechCrunch VR

David Parisi is an associate professor at the College of Charleston and author of "Archaeologies of Touch: Interfacing with Haptics from Electricity to Computing.". Enter haptics. While it is difficult to capture the health and growth of the haptics industry with a single number, one estimate puts the global haptics market at US$12.9

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Project Caliper: the journey of prototyping optimal controllers for VR

The Ghost Howls

Even the big players like Sony, Apple, and Microsoft have substantially reduced their production estimates for 2022, whilst processor manufacturers talk of delays into 2024. As this year continued, I tackled different development areas (Tracking, Ergonomics, Haptics, Mechanical, Software, etc.) Image provided by Rob Cole).

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The Ghost Howls’s VR Week Peek (2019.10.14): Asgard’s Wrath redefines VR gaming, Apple glasses may launch in Q2 2020 and much more!

The Ghost Howls

Finally, we know the name of the new upcoming PlayStation: after years of brainstorming, Sony has finally come up with the original name of “PlayStation 5”. I wonder how they managed to come up with this name, I’m really surprised by the creativity of Sony’s executives. TilePop is the latest weird invention for VR haptics.

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The XR Week Peek (2020.04.06): Niantic buys 6d.ai, Facebook signs deal with Plessey and much more!

The Ghost Howls

Our game can be of help to everyone, so our first initiative for this month is discounting it by a lot, following the example of other indie studios, hoping to encourage more people to exercise at home with VR. United we can win! Learn more.

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Exploring the Vast Worlds of Immersive Entertainment, with The Stinger Report’s Kevin Williams

XR for Business Podcast

Without boring your listeners to death, the fundamental Stinger Report is, I have always been writing in the trade magazines — I’m an appalling writer — but my English teacher taught me the only way that I can improve my English is by constantly exercising the muscle. Kevin: Yeah. If you could, you would.

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Exploring the Vast Worlds of Immersive Entertainment, with The Stinger Report’s Kevin Williams

XR for Business Podcast

Without boring your listeners to death, the fundamental Stinger Report is, I have always been writing in the trade magazines — I’m an appalling writer — but my English teacher taught me the only way that I can improve my English is by constantly exercising the muscle. Kevin: Yeah. If you could, you would.

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Exploring the Vast Worlds of Immersive Entertainment, with The Stinger Report’s Kevin Williams

XR for Business Podcast

Without boring your listeners to death, the fundamental Stinger Report is, I have always been writing in the trade magazines -- I'm an appalling writer -- but my English teacher taught me the only way that I can improve my English is by constantly exercising the muscle. Now, you mentioned feeling haptics, spatial audio, graphics scent.