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The Media and Entertainment Metaverse: What to Expect

XR Today - Virtual Reality

The media and entertainment metaverse , complete with 3D avatars, is no longer a distant prospect. These experiences will no longer function like webinars or VR apps, but will converge virtual spaces with interoperable, engaging content. A Closer Look at Metaverse Entertainment. Important Use Cases for the Media Metaverse.

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HP Partnership Expands Advanced VR Training

VRScout

use cases for immersive technologies, and companies like Microsoft have partnered with various developers to launch collaborative and remote assistance applications. In the end, they found that many still perceived it primarily as a gaming and entertainment experience. There is a growing plethora of Industry 4.0

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What is a Virtual Event Platform?

XR Today - Virtual Reality

In an attempt to provide more immersiveness and involvement, event organizers are attempting to push the boundaries beyond standard 2D platforms like Microsoft Teams and Zoom. 3D virtual event platforms convert physical events into an entertaining, informative, and engaging experience with minimal effort.

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The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

Alan: You’ve got kind of a divide; entertainment and gaming on one side, and then you’ve got enterprise applications across medical, healthcare, real estate, retail — across the whole enterprise. What split is it between media and entertainment vs. enterprise applications right now, as far as total market spend?

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The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

Alan: You’ve got kind of a divide; entertainment and gaming on one side, and then you’ve got enterprise applications across medical, healthcare, real estate, retail — across the whole enterprise. What split is it between media and entertainment vs. enterprise applications right now, as far as total market spend?

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The Down-Low on What You Need to Know (to be competitive in the XR field), with SuperData's Carter Rogers.

XR for Business Podcast

Alan: You've got kind of a divide; entertainment and gaming on one side, and then you've got enterprise applications across medical, healthcare, real estate, retail -- across the whole enterprise. What split is it between media and entertainment vs. enterprise applications right now, as far as total market spend?