Mon.Jun 24, 2024

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Feeling Spatial: Lessons From Brian Mullins

AR Insider

What are the biggest lessons from a career in XR? Where are we in the industry's lifecycle and what can we expect next? These are questions we posed to AWE's XR Hall of Fame inductees, continuing this week with DAQRI founder and AR pioneer Brian Mullins. This post appeared first on AR Insider.

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2D to 3D Photo Conversion in visionOS 2 is the Real Deal

Road to VR

The 2D to 3D photo conversion feature coming to Vision Pro in VisionOS 2.0 makes a novel capability meaningful for the first time. Cue “Apple didn’t even do it first!” in the comments. You’re not wrong. There’s been seemingly a hundred different startups over the years that have promised to turn 2D photos into 3D. Even Meta had a go at it when it added 2D to 3D photo conversion to Facebook several years ago.

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HeyGen AI Video Scores $60 Million, Plus More Cinematic AI Shorts

Charlie Fink

There were major announcements from Meta, Snap and Niantic at AWE in Long Beach. Plus four AI shorts made by Luma Labs new text-to-video model.

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Report: Sony Balks on PSVR 2 Game Development

Road to VR

Sony is getting ready to release tethered PC VR support for PSVR 2 this summer, but that may be one the last meaningful things the company does for its increasingly latchkey VR hardware. According to a report by Android Central ‘s Nicholas Sutrich, Sony isn’t leaving any budget for first-party content. Paraphrasing for anonymity, Sutrich’s source maintains there will be “very few opportunities for VR game development at Sony going forward.” Citing a separate source

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Why Your iPhone Won't Power An Apple Vision Headset, But Could Power Glasses

Upload VR

In Mark Gurman's latest report he claims Apple is "considering" making the upcoming non-Pro Vision headset "reliant on a tethered Mac or iPhone". But does powering a Vision headset with an iPhone really make sense? Gurman has a very strong track record when it comes to reporting Apple's moves in advance, and he even revealed many details of Vision Pro before it was officially revealed or even acknowledged to exist by Apple.

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Apple Vision Pro Sets Its Fan Speed Based On How Much Noise The Microphones Hear

Upload VR

A VR developer made a very interesting discovery about how Apple Vision Pro sets its cooling fan speed, and thus thermal-based performance limits. As the computational load increases, processors heat up. Eventually a thermal limit will be reached at which point the processor must intentionally reduce its peak performance to continue functioning, or shut down.

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AWE: Ultraleap’s event cameras may be the future of hand tracking

The Ghost Howls

One of my highlights of AWE has been for sure Ultraleap’s booth. Not only because they are very nice people it’s always great to hang out with, but because their use of “event cameras” for tracking hand movements completely surprised me. Ultraleap with tracking cameras The first demo I tried when I entered Ultraleap’s booth was its flagship hand tracking with a VR headset.

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Time Crisis-Inspired FPS Dead Second Hits The Main Quest Store Soon

Upload VR

Dead Second, Spunge Games' action cover shooter, is coming to the official Meta Quest store just days from now. Previously launched on App Lab in late 2021, Dead Second is a high-action arcade shooter inspired by the arcade classics of the 1990s, most notably Namco's Time Crisis. In Dead Second, players assume the role of a gun-for-hire tasked with the elimination of corruption throughout a dystopian city.

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Swery65, director of Deadly Premonition announces launch of VR project, "Death Game Hotel".

Cats and VR

White Owls Inc. announced on Thursday that its Death Game Hotel VR game will release on July 11. The game is the first VR production for Hidetaka "Swery65" Suehiro's White Owls Inc. The game will be available through the Meta Quest store and will be available for Meta Quest 2, Meta Quest 3, and Meta Quest Pro. The game is the first VR production for Hidetaka "Swery65" Suehiro's White Owls Inc.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Riven Review: Island Blues

Upload VR

Riven, like the groundbreaking Myst that came before it, definitely has an air of grandiosity when you first play, and not just because it takes 4-5 minutes of loading and unskippable boot sequences to reach the title screen on Quest 2. When you first load that iconic original adventure, beyond an opening cutscene more for flavor than guidance, you’re left to explore the vast emptiness and mystery of the game’s setting without as much as a tutorial or hint of where to start.

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Industry Leading AR Windshield Technology to Debut this Week

XR Today - Augmented Reality tag

Today, Eastman Chemical Group collaborated with Scottish AR display and application innovator Ceres Holographics to develop and distribute an “industry’s first” XR-ready vehicle windshield. The team is debuting the windshield at the Car.HMI Europe event on June 27 during a speaker session called “Look Ahead: Smarter Transparent Displays for Enhanced Safety, Comfort, and UX.