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Unreal Engine 4.20 Ships With Native Mixed Reality Compositing for VR, New AR/VR SDKs

Road to VR

Unreal Engine 4.20 and Google’s ARCore 1.2, Unreal Engine 4.20 The feature supports video input, calibration, and in-game compositing (including occlusion), though it doesn’t directly handle capture, so a third party tool will still be needed for capture or streaming. The post Unreal Engine 4.20

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NVIDIA announces Unity connector for Omniverse at GTC 2022

The Ghost Howls

The article is a summary of the most interesting information that came from our chat… including the mind blowing moment when I realized that with this technology, people in Unity and Unreal Engine could work together on the same project :O. Omniverse is the collaborative and simulation tool by NVIDIA. NVIDIA Omniverse.

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XR Interaction Toolkit (eXtended Reality Technology Platforms)

ARVR

Unreal Engine eXtended Reality (XR) Technology Platforms | Source: [link] How to Select Extended Reality (XR) Toolkit? ? Documentation What is WebXR? ? Three main eXtended Reality (XR) interaction toolkits/platforms are: ?? Unity Game Engine ?? Supported AR/VR devices ? Maturity of Toolkit ? Stability of Toolkit ? Developer Community

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Top XR Providers for Advertising in 2023

XR Today - Mixed Reality tag

With this technology, advertising teams can create XR-enhanced applications and tools for customers to access in both the desktop and mobile landscapes. Apple Similar to Google, Apple has its own dedicated selection of tools and resources created to help developers take advantage of Apple devices for marketing purposes.

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The XR Week Peek (2020.10.12): Quest 2 is launching, dogs use AR, and more!

The Ghost Howls

At the same time, Facebook could have an approach similar to the one that Google has with Android: theoretically you can use an Android phone without a Google account, but good luck in doing it : since my phone is Chinese, I don’t have Google services and I can assure you that it is a true pain in the a**. Image by Google).

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Unity Rolls Google Daydream VR Support Ahead of Launch

VRWorld

One of the leading platforms for software development added improved support for Google’s upcoming Daydream VR platform. The new Google VR SDK 1.0 The company has updated its VR development site as well, where developers can read all the documentation for the new VR platform, and see sample applications and tutorials.

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Google Releases ‘Resonance Audio’, a New Multi-Platform Spatial Audio SDK

Road to VR

Google today released a new spatial audio software development kit called ‘Resonance Audio’, a cross-platform tool based on technology from their existing VR Audio SDK. Google’s existing VR SDK audio engine already supported multiple platforms, but with platform-specific documentation on how to implement the features.

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