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Hollywood Embraces its Future in VR at the 2017 Lumiere Awards

VRScout

A pioneering creative tool in VR; Google’s Tilt Brush was awarded for empowering artists from all realms to experiment, design and create all kinds of art in virtual reality. A Sundance favorite from Oculus Story Studio this year, Dear Angelica won for showing how powerful storytelling in VR can be.

360 Video 326
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Best Uses of Augmented Reality and Virtual Reality in Video Games

ARVR

Detroit: Become Human Enter the near-future metropolis of Detroit in 2038?—?a Developed by : Polyarc| Published by : Polyarc Platform(s) : PlayStation 4 (PSVR) | Microsoft Windows | Oculus Quest Buy Digital | Buy Disc 9. Developed by : Rocksteady Studios| Published by : Warner Bros. Let us know in our Slack channel.

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STRIVR Labs Raises $5 Million And Adds Enterprise VR Training

UploadVR Between Realities podcast

We’re not leaving sports, but making a pivot to put significant emphasis on VR as a performance learning tool outside of sports,” Belch said. It is an end-to-end platform, from content capture to reporting/assessment, and the content is viewed with regular VR headsets like Oculus and Samsung Gear VR.

Training 100
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Turning a Game Engine into a Training Experience, with PIXO VR’s Sean Hurwitz

XR for Business Podcast

Today we're speaking with Sean Hurwitz, founder and CEO of PIXO VR, a Detroit based company focused on VR software for training on processes, safety, and emergency response. Yeah, I definitely think that biometrics is going to play a huge role in all of XR, specifically in this VR training because you could use it then as an assessment tool.

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Turning a Game Engine into a Training Experience, with PIXO VR’s Sean Hurwitz

XR for Business Podcast

Today we're speaking with Sean Hurwitz, founder and CEO of PIXO VR, a Detroit based company focused on VR software for training on processes, safety, and emergency response. Yeah, I definitely think that biometrics is going to play a huge role in all of XR, specifically in this VR training because you could use it then as an assessment tool.

article thumbnail

Turning a Game Engine into a Training Experience, with PIXO VR’s Sean Hurwitz

XR for Business Podcast

Today we're speaking with Sean Hurwitz, founder and CEO of PIXO VR, a Detroit based company focused on VR software for training on processes, safety, and emergency response. Yeah, I definitely think that biometrics is going to play a huge role in all of XR, specifically in this VR training because you could use it then as an assessment tool.

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Elliot Dillman, Director of the 2017 SXSW Official Selection Virtual Reality Film “In Harmony”

VeeR VR

Elliot Dillman has been directing VR content almost exclusively for the past 3 years, ever since his first virtual reality project, the #enlistme campaign for GMC and Leo Burnett Detroit took flight. He was recommended to explore the new media by the former trailblazing Executive Producer of Reel FX, Steve Johnson.