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Virtual Reality in Retail: Types, Use Cases and Real Business Benefits

ARVR

Virtual reality in the retail industry delivers simulations to shoppers and retail workers through special hardware (headsets) and software (3D applications). Interestingly, the company did not rely on customers having their own headsets, and instead delivered the hardware to 10 stores for in-person testing. in a simulated environment.

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STRIVR Labs Raises $5 Million And Adds Enterprise VR Training

UploadVR Between Realities podcast

It is an end-to-end platform, from content capture to reporting/assessment, and the content is viewed with regular VR headsets like Oculus and Samsung Gear VR. The hardware will get better in next 12 to 16 months.”. STRIVR is currently working with HTC Vive, Oculus Rift and Samsung Gear VR across all of its business.

Training 100
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Christopher Lafayette: Let’s build together an inclusive XR community

The Ghost Howls

I want companies to hire people that look like me that come from cities countries like east Oakland, Baltimore, Compton, Atlanta, Brazil, Detroit, Brooklyn, Nairobi, Zimbabwe, Johannesburg, New Orleans, and more. Have you ever walked into a crowded building and no one looked like you?

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Turning a Game Engine into a Training Experience, with PIXO VR’s Sean Hurwitz

XR for Business Podcast

Today we're speaking with Sean Hurwitz, founder and CEO of PIXO VR, a Detroit based company focused on VR software for training on processes, safety, and emergency response. The hardware is getting better. But the tradeoff of fidelity versus that, what are you guys seeing with, let's say the Oculus Quest, for example?

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Turning a Game Engine into a Training Experience, with PIXO VR’s Sean Hurwitz

XR for Business Podcast

Today we're speaking with Sean Hurwitz, founder and CEO of PIXO VR, a Detroit based company focused on VR software for training on processes, safety, and emergency response. The hardware is getting better. But the tradeoff of fidelity versus that, what are you guys seeing with, let's say the Oculus Quest, for example?

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Turning a Game Engine into a Training Experience, with PIXO VR’s Sean Hurwitz

XR for Business Podcast

Today we're speaking with Sean Hurwitz, founder and CEO of PIXO VR, a Detroit based company focused on VR software for training on processes, safety, and emergency response. The hardware is getting better. But the tradeoff of fidelity versus that, what are you guys seeing with, let's say the Oculus Quest, for example?

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Elliot Dillman, Director of the 2017 SXSW Official Selection Virtual Reality Film “In Harmony”

VeeR VR

Elliot Dillman has been directing VR content almost exclusively for the past 3 years, ever since his first virtual reality project, the #enlistme campaign for GMC and Leo Burnett Detroit took flight. He was recommended to explore the new media by the former trailblazing Executive Producer of Reel FX, Steve Johnson.